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Computing

Year 4 Computing - Programming - Repetition in Shapes - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 4 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to how to use the basic functions of MS Logo, including how to program shapes and patterns. It contains comprehensive sections on:
-Overview;
-The Basics of MS Logo;
-Programming Patterns;
-Sequencing and Algorithms;
-Trialling and Debugging;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 4 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).

Year 5 Computing - Creating Media - Video Editing - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 5 children, teachers and parents covering knowledge relating to ‘Creating Media’ as a part of their computing learning.
The organiser has a particular focus on using video editing tools. It contains comprehensive sections on:
-Overview;
-Features of Videos;
-Recording Videos;
-Editing Videos;
-Key Vocabulary
The content is fully aligned with the age-related expectations for Year 5 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).

Year 4 Computing - Creating Media - Editing Photos - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 4 children, teachers and parents covering knowledge relating to ‘Creating Media’ as a part of their computing learning.
The organiser has a particular focus on using photo editing software. It contains comprehensive sections on:
-Overview;
-Editing Techniques;
-Using Software;
-Considerations of Edited Photos;
-Key Vocabulary
The content is fully aligned with the age-related expectations for Year 4 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).

Year 1 Computing - Creating Media - Digital Painting - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 1 children, teachers and parents covering knowledge relating to ‘Creating Media’ as a part of their computing learning.
The organiser has a particular focus on creating digital paintings, using programs such as Microsoft Paint or Paintz. It contains comprehensive sections on:
-Overview;
-Simple Tools - Pencil, Paintbrush, Eraser, Undo;
-More Complex Tools - Fill, Lines, Shapes, SprayPaint, Save;
-Making Careful Choices - Line Sizes, Copy, Cut and Paste;
-Key Vocabulary (underlined).
The content is fully aligned with the age-related expectations for Year 1 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).

Year 2 Computing Systems and Networks Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 2 children, teachers and parents covering knowledge relating to ‘Computing Systems and Networks’ as a part of their computing learning.
The organiser has a particular focus on information technology and how it influences the world around us. It contains comprehensive sections on:
-Overview;
-Information Technology;
-Using Information Technology Safely;
-Information Technology in the Home;
-Information Technology in the Wider World;
-How I.T. Improves Our World;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 2 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).

Year 1 Computing Systems and Networks Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 1 children, teachers and parents covering knowledge relating to ‘Computing Systems and Networks’ as a part of their computing learning.
The organiser has a particular focus on technology around us, and the basic parts and functions of a computer. It contains comprehensive sections on:
-Overview;
-Types of Technology;
-Using Technology Safely;
-Computer Parts;
-Using a Mouse;
-Using a Keyboard;
-Key Vocabulary (underlined).
The content is fully aligned with the age-related expectations for Year 1 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).

Year 5 Computing Systems and Networks Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 5 children, teachers and parents covering knowledge relating to ‘Computing Systems and Networks’ as a part of their computing learning.
The organiser has a particular focus on systems and transferring information. It contains comprehensive sections on:
-Overview;
-Systems;
-Protocols and Packets;
-IP Addresses;
-Working Together Remotely;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 5 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).

EYFS Learning in Computing - Knowledge Organiser!
This clear, detailed and visually-appealing resource helps to detail and categorise the foundation Computing learning that takes place in the EYFS stage.
It is an important resource for EYFS teachers and parents, but also Computing subject leaders, to aid them in the development of a clearly-mapped and well-sequenced Computing curriculum across the school.
This organiser groups the Computing-related learning into the relevant EYFS areas of learning - for Computing, this is mainly the ‘Technology’ element of the ‘Understanding the World’ learning area. A small section on ‘Online Safety’ is also included.
The resource is designed to be printed onto A3 or A4, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
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KS1 Computing Knowledge Organisers Bundle!
These clear, detailed and visually-appealing resources offer a complete reference point for subject leaders, teachers, parents and children covering the computing curriculum at KS1.
Included are organisers based on:
-Year 1: Technology and Parts of a Computer
-Year 1: Creating Media - Digital Painting
-Year 1: Creating Media - Digital Writing
-Year 1: Programming - Animations in Scratch
-Year 1: Programming - Moving a Robot
-Year 1: Data and Information - Grouping Data
-Year 2: Information Technology All Around Us
-Year 2: Creating Media - Making Music
-Year 2: Creating Media - Digital Photography
-Year 2: Programming - Quizzes in Scratch
-Year 2: Programming - Robot Algorithms
-Year 2: Data and Information - Pictograms
The content is fully aligned with the age-related expectations for KS1 children in computing. The resources are designed to be printed onto A3, and are provided as both PDF and Word versions (so that you can edit if you want to).
Bundle Sale

Computing Systems and Networks - Primary Knowledge Organisers Bundle!
These clear, detailed and visually-appealing resources offer a complete reference point for subject leaders, teachers, parents and children covering knowledge relating to ‘Computing Systems and Networks’ throughout the primary computing curriculum.
Included are organisers for years 1-6, each with a particular focus that builds on prior knowledge:
-Year 1: Technology and Parts of a Computer
-Year 2: Information Technology All Around Us
-Year 3: Digital Devices and Networks
-Year 4: The Internet and the World Wide Web
-Year 5: Systems and Transferring Information
-Year 6: Search Engines and Communicating Online
The content is fully aligned with the age-related expectations for primary children in computing. The resources are designed to be printed onto A3, and are provided as both PDF and Word versions (so that you can edit if you want to).
Bundle Sale

Computing - Programming - Primary Knowledge Organisers Bundle!
These clear, detailed and visually-appealing resources offer a complete reference point for subject leaders, teachers, parents and children covering knowledge relating to programming throughout the primary computing curriculum.
Included are two knowledge organisers for each year group in years 1-6 (so 12 in total), each with a particular focus that builds on prior knowledge:
-Year 1: Moving A Robot
-Year 1: Animations in Scratch Jr
-Year 2: Robot Algorithms
-Year 2: Quizzes in Scratch Jr
-Year 3: Sequencing in Scratch
-Year 3: Events and Actions in Scratch
-Year 4: Repetition in Shapes
-Year 4: Repetition in Scratch
-Year 5: Selection in Physical Computing
-Year 5: Quizzes in Scratch
-Year 6: Variables in Games
-Year 6: Using Micro:bits
The content is fully aligned with the age-related expectations for primary children in computing. The resources are designed to be printed onto A3, and are provided as both PDF and Word versions (so that you can edit if you want to).
Bundle Sale

Computing Data and Information - Primary Knowledge Organisers Bundle!
These clear, detailed and visually-appealing resources offer a complete reference point for subject leaders, teachers, parents and children covering knowledge relating to ‘Data and Information’ throughout the primary computing curriculum.
Included are organisers for years 1-6, each with a particular focus that builds on prior knowledge:
-Year 1: Grouping Data
-Year 2: Pictograms
-Year 3: Branching Databases
-Year 4: Data Logging
-Year 5: Flat-File Databases
-Year 6: Spreadsheets
The content is fully aligned with the age-related expectations for primary children in computing. The resources are designed to be printed onto A3, and are provided as both PDF and Word versions (so that you can edit if you want to).

Year 4 Online Safety Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for children in year 4 (and their teachers and parents) to support their learning about online safety.
The organiser aligns with each of the ‘Education for a Connected World’ strands:
-Self-Image and Identity;
-Online Relationships;
-Online Reputation;
-Online Bullying;
-Managing Online Information;
-Health, Wellbeing and Lifestyle;
-Privacy and Security;
-51ºÚÁÏ and Ownership.
A section at the bottom of the page lists the key vocabulary relating to online safety that children should be able to define and exemplify at this stage.
The resource is bright and engaging, utilising images, acronyms and diagrams to support understanding of key concepts.
The resource is designed to be printed onto either A4 or A3, and is provided as both a PDF (to protect formatting) and a Word version (so that you can edit if you want to). All images used are licensed for commercial use.

Year 5 Online Safety Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for children in year 5 (and their teachers and parents) to support their learning about online safety.
The organiser aligns with each of the ‘Education for a Connected World’ strands:
-Self-Image and Identity;
-Online Relationships;
-Online Reputation;
-Online Bullying;
-Managing Online Information;
-Health, Wellbeing and Lifestyle;
-Privacy and Security;
-51ºÚÁÏ and Ownership.
A section at the bottom of the page lists the key vocabulary relating to online safety that children should be able to define and exemplify at this stage.
The resource is bright and engaging, utilising images, acronyms and diagrams to support understanding of key concepts.
The resource is designed to be printed onto either A4 or A3, and is provided as both a PDF (to protect formatting) and a Word version (so that you can edit if you want to). All images used are licensed for commercial use.

Alan Turing - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for children learning about the mathematician and code-breaker Alan Turing. It contains comprehensive sections entitled:
Overview;
Key Details and Events;
Important Vocabulary;
Alan Turing Timeline;
Answers to the Important Questions;
Top Ten Facts.
The resource is designed to be printed onto either A3 or A4, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use.

Year 6 Computing - Data and Information - Spreadsheets - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 6 children, teachers and parents covering knowledge relating to ‘Data and Information’ as a part of their computing learning.
The organiser has a particular focus on introducing children to using spreadsheets, including using formulas, calculations and duplication. It contains comprehensive sections on:
-Overview;
-What are Spreadsheets?
-Formulas, Calculations and Duplication;
-Other Functions;
-Using Spreadsheets;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 6 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).

Year 6 Computing - Creating Media - 3D Modelling - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 6 children, teachers and parents covering knowledge relating to ‘Creating Media’ as a part of their computing learning.
The organiser has a particular focus on creating 3D Modelling. It contains comprehensive sections on:
-Overview;
-Basics of 3D Modelling;
-More Advanced Techniques;
-Creating Holes;
-Key Vocabulary
The content is fully aligned with the age-related expectations for Year 6 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).

EYFS Online Safety Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for children in EYFS (and their teachers and parents) to support their learning about online safety.
The organiser aligns with each of the ‘Education for a Connected World’ strands:
-Self-Image and Identity;
-Online Relationships;
-Online Reputation;
-Online Bullying;
-Managing Online Information;
-Health, Wellbeing and Lifestyle;
-Privacy and Security;
-51ºÚÁÏ and Ownership.
A section at the bottom of the page lists the key vocabulary relating to online safety that children should be able to define and exemplify at this stage.
The resource is bright and engaging, utilising images, acronyms and diagrams to support understanding of key concepts.
The resource is designed to be printed onto either A4 or A3, and is provided as both a PDF (to protect formatting) and a Word version (so that you can edit if you want to). All images used are licensed for commercial use.

Year 2 Computing - Programming - Quizzes in Scratch Jr - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 2 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to use the features of Scratch Jr, including using blocks and sprites to create basic quizzes. It contains comprehensive sections on:
-Overview;
-Basics of Scratch Jr;
-Quizzes in Scratch Jr;
-Algorithms and Programming;
-Debugging;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 2 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).

Year 2 Computing - Programming - Robot Algorithms - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 2 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to how to create algorithms and programs for floor robots. It contains comprehensive sections on:
-Overview;
-Using Floor Robots;
-Algorithms and Programs;
-Designing Algorithms;
-Chunking and Debugging;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 2 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).