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Online Safety Complete Primary Knowledge Organisers Bundle!
These clear, detailed and visually-appealing knowledge organisers offer a complete reference point for children across the primary phase (and their teachers and parents) to support their learning about online safety.
The seven organisers are progressive from EYFS right through to Year 6 and align with each of the ‘Education for a Connected World’ strands:
-Self-Image and Identity;
-Online Relationships;
-Online Reputation;
-Online Bullying;
-Managing Online Information;
-Health, Wellbeing and Lifestyle;
-Privacy and Security;
-51ºÚÁÏ and Ownership.
A section at the bottom of each organiser lists the key vocabulary relating to online safety that children should be able to define and exemplify at this stage.
The resources are bright and engaging, utilising images, acronyms and diagrams to support understanding of key concepts.
The organisers are designed to be printed onto either A4 or A3, and are provided as both PDFs (to protect formatting) and Word versions (so that you can edit if you want to). All images used are licensed for commercial use.

EYFS Online Safety Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for children in EYFS (and their teachers and parents) to support their learning about online safety.
The organiser aligns with each of the ‘Education for a Connected World’ strands:
-Self-Image and Identity;
-Online Relationships;
-Online Reputation;
-Online Bullying;
-Managing Online Information;
-Health, Wellbeing and Lifestyle;
-Privacy and Security;
-51ºÚÁÏ and Ownership.
A section at the bottom of the page lists the key vocabulary relating to online safety that children should be able to define and exemplify at this stage.
The resource is bright and engaging, utilising images, acronyms and diagrams to support understanding of key concepts.
The resource is designed to be printed onto either A4 or A3, and is provided as both a PDF (to protect formatting) and a Word version (so that you can edit if you want to). All images used are licensed for commercial use.

Year 6 Online Safety Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for children in year 6 (and their teachers and parents) to support their learning about online safety.
The organiser aligns with each of the ‘Education for a Connected World’ strands:
-Self-Image and Identity;
-Online Relationships;
-Online Reputation;
-Online Bullying;
-Managing Online Information;
-Health, Wellbeing and Lifestyle;
-Privacy and Security;
-51ºÚÁÏ and Ownership.
A section at the bottom of the page lists the key vocabulary relating to online safety that children should be able to define and exemplify at this stage.
The resource is bright and engaging, utilising images, acronyms and diagrams to support understanding of key concepts.
The resource is designed to be printed onto either A4 or A3, and is provided as both a PDF (to protect formatting) and a Word version (so that you can edit if you want to). All images used are licensed for commercial use.

Year 5 Online Safety Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for children in year 5 (and their teachers and parents) to support their learning about online safety.
The organiser aligns with each of the ‘Education for a Connected World’ strands:
-Self-Image and Identity;
-Online Relationships;
-Online Reputation;
-Online Bullying;
-Managing Online Information;
-Health, Wellbeing and Lifestyle;
-Privacy and Security;
-51ºÚÁÏ and Ownership.
A section at the bottom of the page lists the key vocabulary relating to online safety that children should be able to define and exemplify at this stage.
The resource is bright and engaging, utilising images, acronyms and diagrams to support understanding of key concepts.
The resource is designed to be printed onto either A4 or A3, and is provided as both a PDF (to protect formatting) and a Word version (so that you can edit if you want to). All images used are licensed for commercial use.

Year 4 Online Safety Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for children in year 4 (and their teachers and parents) to support their learning about online safety.
The organiser aligns with each of the ‘Education for a Connected World’ strands:
-Self-Image and Identity;
-Online Relationships;
-Online Reputation;
-Online Bullying;
-Managing Online Information;
-Health, Wellbeing and Lifestyle;
-Privacy and Security;
-51ºÚÁÏ and Ownership.
A section at the bottom of the page lists the key vocabulary relating to online safety that children should be able to define and exemplify at this stage.
The resource is bright and engaging, utilising images, acronyms and diagrams to support understanding of key concepts.
The resource is designed to be printed onto either A4 or A3, and is provided as both a PDF (to protect formatting) and a Word version (so that you can edit if you want to). All images used are licensed for commercial use.

Year 3 Online Safety Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for children in year 3 (and their teachers and parents) to support their learning about online safety.
The organiser aligns with each of the ‘Education for a Connected World’ strands:
-Self-Image and Identity;
-Online Relationships;
-Online Reputation;
-Online Bullying;
-Managing Online Information;
-Health, Wellbeing and Lifestyle;
-Privacy and Security;
-51ºÚÁÏ and Ownership.
A section at the bottom of the page lists the key vocabulary relating to online safety that children should be able to define and exemplify at this stage.
The resource is bright and engaging, utilising images, acronyms and diagrams to support understanding of key concepts.
The resource is designed to be printed onto either A4 or A3, and is provided as both a PDF (to protect formatting) and a Word version (so that you can edit if you want to). All images used are licensed for commercial use.

Year 2 Online Safety Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for children in year 2 (and their teachers and parents) to support their learning about online safety.
The organiser aligns with each of the ‘Education for a Connected World’ strands:
-Self-Image and Identity;
-Online Relationships;
-Online Reputation;
-Online Bullying;
-Managing Online Information;
-Health, Wellbeing and Lifestyle;
-Privacy and Security;
-51ºÚÁÏ and Ownership.
A section at the bottom of the page lists the key vocabulary relating to online safety that children should be able to define and exemplify at this stage.
The resource is bright and engaging, utilising images, acronyms and diagrams to support understanding of key concepts.
The resource is designed to be printed onto either A4 or A3, and is provided as both a PDF (to protect formatting) and a Word version (so that you can edit if you want to). All images used are licensed for commercial use.

Year 1 Online Safety Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for children in year 1 (and their teachers and parents) to support their learning about online safety.
The organiser aligns with each of the ‘Education for a Connected World’ strands:
-Self-Image and Identity;
-Online Relationships;
-Online Reputation;
-Online Bullying;
-Managing Online Information;
-Health, Wellbeing and Lifestyle;
-Privacy and Security;
-51ºÚÁÏ and Ownership.
A section at the bottom of the page lists the key vocabulary relating to online safety that children should be able to define and exemplify at this stage.
The resource is bright and engaging, utilising images, acronyms and diagrams to support understanding of key concepts.
The resource is designed to be printed onto either A4 or A3, and is provided as both a PDF (to protect formatting) and a Word version (so that you can edit if you want to). All images used are licensed for commercial use.

Alan Turing - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for children learning about the mathematician and code-breaker Alan Turing. It contains comprehensive sections entitled:
Overview;
Key Details and Events;
Important Vocabulary;
Alan Turing Timeline;
Answers to the Important Questions;
Top Ten Facts.
The resource is designed to be printed onto either A3 or A4, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use.

Year 6 Computing - Creating Media - 3D Modelling - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 6 children, teachers and parents covering knowledge relating to ‘Creating Media’ as a part of their computing learning.
The organiser has a particular focus on creating 3D Modelling. It contains comprehensive sections on:
-Overview;
-Basics of 3D Modelling;
-More Advanced Techniques;
-Creating Holes;
-Key Vocabulary
The content is fully aligned with the age-related expectations for Year 6 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
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KS1 Huge Computing Knowledge Organisers Bundle!
These clear, detailed and visually-appealing resources offer a complete reference point for subject leaders, teachers, parents and children covering the computing curriculum at KS1.
Included are organisers based on:
-Year 1: Computing Systems and Networks
-Year 1: Creating Media - Digital Painting
-Year 1: Creating Media - Digital Writing
-Year 1: Data and Information - Grouping Data
-Year 1: Programming - Moving a Robot
-Year 1: Programming - Animations in Scratch Jr
-Year 2: Computing Systems and Networks
-Year 2: Creating Media - Digital Photography
-Year 2: Creating Media - Making Music
-Year 2: Data and Information - Pictograms
-Year 2: Programming - Quizzes in Scratch Jr
-Year 2: Programming - Robot Algorithms
The content is fully aligned with the age-related expectations for KS1 children in computing. The resources are designed to be printed onto A3, and are provided as both PDF and Word versions (so that you can edit if you want to).
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Upper KS2 Computing Huge Knowledge Organisers Bundle!
These clear, detailed and visually-appealing resources offer a complete reference point for subject leaders, teachers, parents and children covering the computing curriculum at upper KS2.
Included are organisers based on:
-Year 5: Computing Systems and Networks
-Year 5: Creating Media - Vector Drawing
-Year 5: Creating Media - Video Editing
-Year 5: Data and Information - Flat-File Databases
-Year 5: Programming - Selection in Physical Computing
-Year 5: Programming - Quizzes in Scratch
-Year 6: Computing Systems and Networks
-Year 6: Creating Media - Web Page Creation
-Year 6: Creating Media - 3-D Modelling
-Year 6: Data and Information - Spreadsheets
-Year 6: Programming - Variables in Games
-Year 6: Programming - Using Micro:bits
The content is fully aligned with the age-related expectations for upper KS2 children in computing. The resources are designed to be printed onto A3, and are provided as both PDF and Word versions (so that you can edit if you want to).
Bundle Sale

Lower KS2 Huge Computing Knowledge Organisers Bundle!
These clear, detailed and visually-appealing resources offer a complete reference point for subject leaders, teachers, parents and children covering the computing curriculum at lower KS2.
Included are organisers based on:
-Year 3: Computing Systems and Networks - Digital Devices
-Year 3: Creating Media - Animations
-Year 3: Creating Media - Desktop Publishing
-Year 3: Data and Information - Data Logging
-Year 3: Programming - Events and Actions in Scratch
-Year 3: Programming - Sequencing in Scratch
-Year 4: Computing Systems and Networks - The Internet
-Year 4: Creating Media - Audio Editing
-Year 4: Creating Media - Editing Photographs
-Year 4: Data and Information - Data Logging
-Year 4: Programming - Repetition in Scratch
-Year 4: Programming - Repetition in Shapes
The content is fully aligned with the age-related expectations for lower KS2 children in computing. The resources are designed to be printed onto A3, and are provided as both PDF and Word versions (so that you can edit if you want to).

Year 6 Computing - Programming - Using Micro:bits - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 6 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to code micro:bit devices. It contains comprehensive sections on:
-Overview;
-Basics of Micro:bits;
-Using Micro:bit Software;
-Transferring to Micro:bit;
-Sensing Inputs;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 6 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).

Year 5 Computing - Programming - Quizzes in Scratch - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 5 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to using repetition and loop operator blocks in Scratch. It contains comprehensive sections on:
-Overview;
-Basics of Scratch;
-Selection and Conditions;
-Asking Questions;
-Algorithms, Trialling and Debugging;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 5 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).

Year 4 Computing - Programming - Repetition in Scratch - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 4 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to using repetition and loop operator blocks in Scratch. It contains comprehensive sections on:
-Overview;
-Basics of Scratch;
-Repetition and Loops Blocks;
-Event Managing and Efficiency;
-Algorithms, Trialling and Debugging;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 4 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).

Year 3 Computing - Programming - Events and Actions in Scratch - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 3 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to using the events and actions (motion, sounds, looks) blocks in Scratch. It contains comprehensive sections on:
-Overview;
-Basics of Scratch;
-Events and Actions Blocks;
-Algorithms and Programming;
-Trialling and Debugging;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 3 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).

Year 2 Computing - Programming - Quizzes in Scratch Jr - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 2 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to use the features of Scratch Jr, including using blocks and sprites to create basic quizzes. It contains comprehensive sections on:
-Overview;
-Basics of Scratch Jr;
-Quizzes in Scratch Jr;
-Algorithms and Programming;
-Debugging;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 2 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).

Year 1 Computing - Programming - Animations in Scratch Jr - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 1 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to use the features of Scratch Jr, including using blocks and sprites to create basic animations. It contains comprehensive sections on:
-Overview;
-Basics of Scratch Jr;
-Sequencing;
-Algorithms and Programming;
-Debugging;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 1 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
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Computing - Programming - Primary Knowledge Organisers Bundle!
These clear, detailed and visually-appealing resources offer a complete reference point for subject leaders, teachers, parents and children covering knowledge relating to programming throughout the primary computing curriculum.
Included are two knowledge organisers for each year group in years 1-6 (so 12 in total), each with a particular focus that builds on prior knowledge:
-Year 1: Moving A Robot
-Year 1: Animations in Scratch Jr
-Year 2: Robot Algorithms
-Year 2: Quizzes in Scratch Jr
-Year 3: Sequencing in Scratch
-Year 3: Events and Actions in Scratch
-Year 4: Repetition in Shapes
-Year 4: Repetition in Scratch
-Year 5: Selection in Physical Computing
-Year 5: Quizzes in Scratch
-Year 6: Variables in Games
-Year 6: Using Micro:bits
The content is fully aligned with the age-related expectations for primary children in computing. The resources are designed to be printed onto A3, and are provided as both PDF and Word versions (so that you can edit if you want to).