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Wolsey Academy

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Wolsey Academy, a proud Gold TES author, offers a wide array of resources for History, ICT, and Business Studies, all designed to work 'off the shelf'. This makes them perfect for busy teachers who need ready-to-use, effective materials that engage students through unique interactive games. Our resources ensure a seamless integration into the classroom, providing a high-quality educational experience without the need for extensive preparation.

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Wolsey Academy, a proud Gold TES author, offers a wide array of resources for History, ICT, and Business Studies, all designed to work 'off the shelf'. This makes them perfect for busy teachers who need ready-to-use, effective materials that engage students through unique interactive games. Our resources ensure a seamless integration into the classroom, providing a high-quality educational experience without the need for extensive preparation.
Future of Technology - 7 Lessons, 8 Guided Reading
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Future of Technology - 7 Lessons, 8 Guided Reading

17 Resources
A bundle derived from the following SOW: The Computer Revolution - Meant as a cross department study with the Humanities and ICT/Computer Science. Each lesson is well constructed and fully resourced (all resources contained at the end of each PowerPoint to avoid multiple files). Lessons include a varied sequence of activities building up content and skills to answer a large essay question in lesson 17 on the nature of change and continuity thanks to the computer revolution, and a speculative discussion of the impact of future developments. The series also runs parallel to a 17 part ‘Guided Reading’ pack on the same topic. Each lesson is paired with an extended piece of computing literature – for ease these extracts have been included inside the PowerPoints but you can access the reading as a separate bundle, and for free at Wolsey Academy The lessons are as follows: Enigma and Turing (free) The History of Women in Computing (free) The Microchip and Moore’s Law The PC, GUI and Microsoft How Video Games Shaped Our World Mid-Unit Test and Revision Impact of the Internet Blockchain and Cryptocurrencies (free) Covid Track and Trace Quantum Computing (free) Artemis and Space X Facial Recognition Digital Divide DeepMind, AI, AlphaGo and ChatGPT (free) Emerging Technologies and their impact Cybersecurity case studies Revision keyword flash cards and essay assessment. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps. #BetterTeachingBetterPlanet
The Computer Revolution - Cybersecurity case studies
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The Computer Revolution - Cybersecurity case studies

(0)
The Computer Revolution - Meant as a cross department study with the Humanities and ICT/Computer Science. This is 1 lesson from a series of 17 (see below). Each lesson is well constructed and fully resourced (all resources contained at the end of each PowerPoint to avoid multiple files). Lessons include a varied sequence of activities building up content and skills to answer a large essay question in lesson 17 on the nature of change and continuity thanks to the computer revolution, and a speculative discussion of the impact of future developments. The series also runs parallel to a 17 part ‘Guided Reading’ pack on the same topic. Each lesson is paired with an extended piece of computing literature – for ease these extracts have been included inside the PowerPoints but you can access the reading as a separate bundle, and for free at Wolsey Academy The lessons are as follows: Enigma and Turing (free) The History of Women in Computing (free) The Microchip and Moore’s Law The PC, GUI and Microsoft How Video Games Shaped Our World Mid-Unit Test and Revision Impact of the Internet Blockchain and Cryptocurrencies (free) Covid Track and Trace Quantum Computing (free) Artemis and Space X Facial Recognition Digital Divide DeepMind, AI, AlphaGo and ChatGPT (free) Emerging Technologies and their impact Cybersecurity case studies Revision keyword flash cards and essay assessment. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps. #BetterTeachingBetterPlanet
Data Processing Methods - IT Computer Science - A Level
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Data Processing Methods - IT Computer Science - A Level

(0)
IT Essentials – Computer Processing Types – A Level Breakdown of Batch, Online and Real processing with pros and cons of each. Comprehension questions. Mix and Match processing features activity. Google quiz for plenary. 3 Revision Flash Cards. Ideal for IT and Computer Science. Designed for use be expert and non-expert teachers alike. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission.
Encoding and Coding Data - IT - Computer Science - A Level
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Encoding and Coding Data - IT - Computer Science - A Level

(0)
IT Essentials – Coding & Encoding of Data – A Level Complete lesson. Pros and Cons table sort activity. Examples of ASCII, Bitmap, WAV, Frames and advantages/disadvantages activity of each. Google Quiz recap activity. 7 Revision Flash Cards. Ideal for IT and Computer Science. Designed for use be expert and non-expert teachers alike. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission.
5.	ICT>IGCSE>Edexcel>Unit 5>Applying ICT>Checking Tools
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5. ICT>IGCSE>Edexcel>Unit 5>Applying ICT>Checking Tools

(0)
A lesson from the Scheme of Work for ICT EDEXCEL: IGCSE Unit 5 Applying ICT The lesson includes: An 8-12 minute video screencast by the teacher (me!) instructing students how best to use the lesson and providing greater knowledge, insights and understanding into the key concepts. Literacy/Numeracy/Think settler Kagan Activity for keyword acquisition (Quiz-Quiz-Trade or Relay activity) A main activity dependent on the key topic. A plenary. A set of lesson specific keyword cards. An EAL keyword focus activity sheet This lesson was made during the Covid19 lockdown and therefore is geared for distance learning with every lesson including an instructional video by the classroom teacher (me). Therefore, it is probably best used ‘out of the box’ as a series of homework tasks (it’s only a small unit compared to some of the others). However, I have put the ‘in class’ activities (like Quiz, Quiz, Trade or group activities) in the ‘resources section’ at the end of the PowerPoint so each lesson serves a dual purpose – it can easily be used as an out of the box self-study/homework resource or can quickly be edited for use in classroom by dragging those activities out of the resources section and back into the main part of the lesson. The entire Module 5 SOW includes 7 lessons in all that cover the entire of module 5 for EDEXCEL ICT IGCSE exam Correct use of software types Types of Data Software purpose, part A Software purpose, part B Checking tools Software evaluation End of unit Revision: A range of activities, all 23 key word flash cards & a self-marking online test. This module and modules 4 & 6 are in a totally new style to the previous Wolsey Academy ICT IGCSE module lessons (modules 1- 3) and, as you can see, include a wider range of activities and are presented in a much clearer and colourful way for ease of use. Hope it helps.
History of Video Games - Shigeru Miyamoto & Mario
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History of Video Games - Shigeru Miyamoto & Mario

(0)
This lesson examines the contributions of Shigeru Miyamoto to the video game industry, focusing on his creation of iconic games such as Mario. It covers Miyamoto’s career at Nintendo, the development of the Mario franchise, and the impact of these games on popular culture. Activities include watching videos, completing guided reading tasks, and creating storyboards for a new Mario game. Students will learn about the evolution of video games and the influence of Miyamoto’s work on the industry. This is one lesson in a series of 20 on the late 20th and early 21st Century. Each lesson is designed to cover a range of historical and exam skills to build up students knowledge and exam skills ready for any exam board. Those lessons are: Modern Britain – The Windrush Generation Modern Africa – Apartheid Modern Europe – The European Union Modern World – A History of Video Games Modern World – Shigeru Miyamoto & Nintendo Modern World – Space Telescopes Modern World – Manned Space Flight Moden World – Interplanetary Probes Modern World – Mars Rovers Modern Britain – Margaret Thatcher Modern World – Iranian Revolution 1979 Modern World – Gulf War 1991 Modern World – Afghan War 2001 – 2022 Modern World – Iraq War 2003 Modern Technology – Deepmind, ChatGTP & AI Modern World – Dubai Miracle Modern World – Sovereign Wealth Funds Modern Technology – Quantum Computing Modern World – History of Environmentalism Modern Technology - Blockchain Wolsey Academy operates as a non-profit, with every penny we make going to one of our charity partners or into the Ipswich Initiative, funding good works across the town and county. Search for Wolsey Academy to see our website for more details and to purchase resources at a discount. Use code ‘WOLSEY’ for 10% off at the Wolsey Academy Web Store Please help us, help you, help them. Thank you. Hope it helps. W
Intro to Python - Artemis Moon Mission - Lesson 1 of 3
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Intro to Python - Artemis Moon Mission - Lesson 1 of 3

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First lesson introducing students to Python. This lesson gets them familiar with the compiler, print functions and simple calculations. Includes key word flash cards, bespoke tutorial video and progress check quiz. All encased in a Artemis Moon Mission theme to make it more engaging and link to wider technological and social concepts. We hope it helps. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps. W.
Python Data Types - Artemis Moon Mission - Lesson 3 of 3
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Python Data Types - Artemis Moon Mission - Lesson 3 of 3

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Final introduction lesson of three introducing students to Python. This lesson gets them familiar with the four different data types and using type casting. Includes key word flash cards, bespoke tutorial video and progress check quiz. All encased in a Artemis Moon Mission theme to make it more engaging and link to wider technological and social concepts. We hope it helps. This is a resource from Wolsey Academy, we are a non-profit resource provider. All profits go to a range of charities – ranging from support for refugees, youth football teams, school science programs and carbon capture (we are positively carbon negative!). Check out our website for more information, resources and free to play history role playing games (students love them!) Thanks for helping us help them – and good luck with the teaching – it ain’t easy! So well done for all that you do! Use code 'WEIR" to get 20% off at the website store. We hope it helps. W.
Python Variables - Artemis Moon Mission - Lesson 2 of 3
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Python Variables - Artemis Moon Mission - Lesson 2 of 3

(0)
Second lesson of a series of 3 introducing students to Python. This lesson gets them familiar with inputting variables, multiple variables and using them in a print function. Includes key word flash cards, bespoke tutorial video and progress check quiz. All encased in a Artemis Moon Mission theme to make it more engaging and link to wider technological and social concepts. We hope it helps. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps. W.
Python Programming - 3 Introduction Lessons
WolseyAcademyWolseyAcademy

Python Programming - 3 Introduction Lessons

4 Resources
3 Lessons introducing basic concepts of Python Programming to students. Lesson 1 - compiler, print functions and simple calculations Lesson 2 - inputting variables and multiple variables Lesson 3 - Data types and type casting Bonus Lesson: Artemis and SpaceX - a look at the future of space travel! All lessons Include key word flash cards a bespoke tutorial videos and a progress check quiz. All encased in a Artemis Moon Mission theme to make it more engaging and link to wider technological and social concepts. We hope it helps. This is a resource from Wolsey Academy, we are a non-profit resource provider. All profits go to a range of charities – ranging from support for refugees, youth football teams, school science programs and carbon capture (we are positively carbon negative!). Check out our website for more information, resources and free to play history role playing games (students love them!) Thanks for helping us help them – and good luck with the teaching – it ain’t easy! So well done for all that you do 😊 Use code 'WEIR" to get 20% off at the website store. We hope it helps. W.
SpaceX, Starlink and the Digital Divide
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SpaceX, Starlink and the Digital Divide

(0)
A resource that harnesses the power of SpaceX’s Starlink program to educate students about the digital divide. Explore the satellite constellation’s mission to provide global Internet access, sparking discussions on equitable connectivity and inspiring students to address this critical issue in our digital age. It includes a number of comprehension tasks, a longer guided reading task and a group project designed to encourage students to design their own solution to the global digital divide using a budget of $100K and using online research to find real world prices. Students then give positive feedback to each other’s pitches. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. #betterteachingbetterplanet
The Computer Revolution - 11. Artemis and Space X
WolseyAcademyWolseyAcademy

The Computer Revolution - 11. Artemis and Space X

(0)
The Computer Revolution - Meant as a cross department study with the Humanities and ICT/Computer Science. This is 1 lesson from a series of 17 (see below). Each lesson is well constructed and fully resourced (all resources contained at the end of each PowerPoint to avoid multiple files). Lessons include a varied sequence of activities building up content and skills to answer a large essay question in lesson 17 on the nature of change and continuity thanks to the computer revolution, and a speculative discussion of the impact of future developments. The series also runs parallel to a 17 part ‘Guided Reading’ pack on the same topic. Each lesson is paired with an extended piece of computing literature – for ease these extracts have been included inside the PowerPoints but you can access the reading as a separate bundle, and for free at Wolsey Academy. The lessons are as follows: Enigma and Turing (free) The History of Women in Computing (free) The Microchip and Moore’s Law The PC, GUI and Microsoft How Video Games Shaped Our World Mid-Unit Test and Revision Impact of the Internet Blockchain and Cryptocurrencies (free) Covid Track and Trace Quantum Computing (free) Artemis and Space X Facial Recognition Digital Divide DeepMind, AI, AlphaGo and ChatGPT (free) Emerging Technologies and their impact Cybersecurity case studies Revision keyword flash cards and essay assessment. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps. #BetterTeachingBetterPlanet
The Computer Revolution - 7.	Impact of the Internet
WolseyAcademyWolseyAcademy

The Computer Revolution - 7. Impact of the Internet

(0)
The Computer Revolution - Meant as a cross department study with the Humanities and ICT/Computer Science. This is 1 lesson from a series of 17 (see below). Each lesson is well constructed and fully resourced (all resources contained at the end of each PowerPoint to avoid multiple files). Lessons include a varied sequence of activities building up content and skills to answer a large essay question in lesson 17 on the nature of change and continuity thanks to the computer revolution, and a speculative discussion of the impact of future developments. The series also runs parallel to a 17 part ‘Guided Reading’ pack on the same topic. Each lesson is paired with an extended piece of computing literature – for ease these extracts have been included inside the PowerPoints but you can access the reading as a separate bundle, and for free at Wolsey Academy. The lessons are as follows: Enigma and Turing (free) The History of Women in Computing (free) The Microchip and Moore’s Law The PC, GUI and Microsoft How Video Games Shaped Our World Mid-Unit Test and Revision Impact of the Internet Blockchain and Cryptocurrencies (free) Covid Track and Trace Quantum Computing (free) Artemis and Space X Facial Recognition Digital Divide DeepMind, AI, AlphaGo and ChatGPT (free) Emerging Technologies and their impact Cybersecurity case studies Revision keyword flash cards and essay assessment. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps. #BetterTeachingBetterPlanet
The Computer Revolution - 5.	How Video Games Shaped Our World
WolseyAcademyWolseyAcademy

The Computer Revolution - 5. How Video Games Shaped Our World

(0)
The Computer Revolution - Meant as a cross department study with the Humanities and ICT/Computer Science. This is 1 lesson from a series of 17 (see below). Each lesson is well constructed and fully resourced (all resources contained at the end of each PowerPoint to avoid multiple files). Lessons include a varied sequence of activities building up content and skills to answer a large essay question in lesson 17 on the nature of change and continuity thanks to the computer revolution, and a speculative discussion of the impact of future developments. The series also runs parallel to a 17 part ‘Guided Reading’ pack on the same topic. Each lesson is paired with an extended piece of computing literature – for ease these extracts have been included inside the PowerPoints but you can access the reading as a separate bundle, and for free at Wolsey Academy. The lessons are as follows: Enigma and Turing (free) The History of Women in Computing (free) The Microchip and Moore’s Law The PC, GUI and Microsoft How Video Games Shaped Our World Mid-Unit Test and Revision Impact of the Internet Blockchain and Cryptocurrencies (free) Covid Track and Trace Quantum Computing (free) Artemis and Space X Facial Recognition Digital Divide DeepMind, AI, AlphaGo and ChatGPT (free) Emerging Technologies and their impact Cybersecurity case studies Revision keyword flash cards and essay assessment. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps. #BetterTeachingBetterPlanet
The Computer Revolution - 6.	Mid-Unit Test and Revision
WolseyAcademyWolseyAcademy

The Computer Revolution - 6. Mid-Unit Test and Revision

(0)
The Computer Revolution - Meant as a cross department study with the Humanities and ICT/Computer Science. This is 1 lesson from a series of 17 (see below). Each lesson is well constructed and fully resourced (all resources contained at the end of each PowerPoint to avoid multiple files). Lessons include a varied sequence of activities building up content and skills to answer a large essay question in lesson 17 on the nature of change and continuity thanks to the computer revolution, and a speculative discussion of the impact of future developments. The series also runs parallel to a 17 part ‘Guided Reading’ pack on the same topic. Each lesson is paired with an extended piece of computing literature – for ease these extracts have been included inside the PowerPoints but you can access the reading as a separate bundle, and for free at Wolsey Academy. The lessons are as follows: Enigma and Turing (free) The History of Women in Computing (free) The Microchip and Moore’s Law The PC, GUI and Microsoft How Video Games Shaped Our World Mid-Unit Test and Revision Impact of the Internet Blockchain and Cryptocurrencies (free) Covid Track and Trace Quantum Computing (free) Artemis and Space X Facial Recognition Digital Divide DeepMind, AI, AlphaGo and ChatGPT (free) Emerging Technologies and their impact Cybersecurity case studies Revision keyword flash cards and essay assessment. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps. #BetterTeachingBetterPlanet
The Computer Revolution - 4.	The PC, GUI and Microsoft
WolseyAcademyWolseyAcademy

The Computer Revolution - 4. The PC, GUI and Microsoft

(0)
The Computer Revolution - Meant as a cross department study with the Humanities and ICT/Computer Science. This is 1 lesson from a series of 17 (see below). Each lesson is well constructed and fully resourced (all resources contained at the end of each PowerPoint to avoid multiple files). Lessons include a varied sequence of activities building up content and skills to answer a large essay question in lesson 17 on the nature of change and continuity thanks to the computer revolution, and a speculative discussion of the impact of future developments. The series also runs parallel to a 17 part ‘Guided Reading’ pack on the same topic. Each lesson is paired with an extended piece of computing literature – for ease these extracts have been included inside the PowerPoints but you can access the reading as a separate bundle, and for free at Wolsey Academy. The lessons are as follows: Enigma and Turing (free) The History of Women in Computing (free) The Microchip and Moore’s Law The PC, GUI and Microsoft How Video Games Shaped Our World Mid-Unit Test and Revision Impact of the Internet Blockchain and Cryptocurrencies (free) Covid Track and Trace Quantum Computing (free) Artemis and Space X Facial Recognition Digital Divide DeepMind, AI, AlphaGo and ChatGPT (free) Emerging Technologies and their impact Cybersecurity case studies Revision keyword flash cards and essay assessment. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps. #BetterTeachingBetterPlanet
A Level ICT:  Unit 1: Data, Knowledge, Information and Processing: Revision Pack
WolseyAcademyWolseyAcademy

A Level ICT: Unit 1: Data, Knowledge, Information and Processing: Revision Pack

(0)
ICT: Unit 1: Data, Knowledge, Information and Processing 42 x Revision Cards (with instructions to make them flash cards/quiz-quiz-trade cards and/or dual coding activities) 39 x Online Questions 7 x Revision Activity Templates Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission.
The Computer Revolution - 10.	Quantum Computing
WolseyAcademyWolseyAcademy

The Computer Revolution - 10. Quantum Computing

(0)
The Computer Revolution - Meant as a cross department study with the Humanities and ICT/Computer Science. This is 1 lesson from a series of 17 (see below). Each lesson is well constructed and fully resourced (all resources contained at the end of each PowerPoint to avoid multiple files). Lessons include a varied sequence of activities building up content and skills to answer a large essay question in lesson 17 on the nature of change and continuity thanks to the computer revolution, and a speculative discussion of the impact of future developments. The series also runs parallel to a 17 part ‘Guided Reading’ pack on the same topic. Each lesson is paired with an extended piece of computing literature – for ease these extracts have been included inside the PowerPoints but you can access the reading as a separate bundle, and for free at Wolsey Academy. The lessons are as follows: Enigma and Turing (free) The History of Women in Computing (free) The Microchip and Moore’s Law The PC, GUI and Microsoft How Video Games Shaped Our World Mid-Unit Test and Revision Impact of the Internet Blockchain and Cryptocurrencies (free) Covid Track and Trace Quantum Computing (free) Artemis and Space X Facial Recognition Digital Divide DeepMind, AI, AlphaGo and ChatGPT (free) Emerging Technologies and their impact Cybersecurity case studies Revision keyword flash cards and essay assessment. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps. #BetterTeachingBetterPlanet
The Computer Revolution - 1.	Enigma and Turing
WolseyAcademyWolseyAcademy

The Computer Revolution - 1. Enigma and Turing

(0)
The Computer Revolution - Meant as a cross department study with the Humanities and ICT/Computer Science. This is 1 lesson from a series of 17 (see below). Each lesson is well constructed and fully resourced (all resources contained at the end of each PowerPoint to avoid multiple files). Lessons include a varied sequence of activities building up content and skills to answer a large essay question in lesson 17 on the nature of change and continuity thanks to the computer revolution, and a speculative discussion of the impact of future developments. The series also runs parallel to a 17 part ‘Guided Reading’ pack on the same topic. Each lesson is paired with an extended piece of computing literature – for ease these extracts have been included inside the PowerPoints but you can access the reading as a separate bundle, and for free at Wolsey Academy. The lessons are as follows: Enigma and Turing (free) The History of Women in Computing (free) The Microchip and Moore’s Law The PC, GUI and Microsoft How Video Games Shaped Our World Mid-Unit Test and Revision Impact of the Internet Blockchain and Cryptocurrencies (free) Covid Track and Trace Quantum Computing (free) Artemis and Space X Facial Recognition Digital Divide DeepMind, AI, AlphaGo and ChatGPT (free) Emerging Technologies and their impact Cybersecurity case studies Revision keyword flash cards and essay assessment. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps. #BetterTeachingBetterPlanet
Computer Science – Literacy/Guided Reading Task  - ALL 16 ACTIVITY SHEETS
WolseyAcademyWolseyAcademy

Computer Science – Literacy/Guided Reading Task - ALL 16 ACTIVITY SHEETS

(0)
A series of Guided Reading Tasks. All 16 ‘Computer Science’ Guided Reading challenges used by Wolsey Academy for its KS3, 4 and 5 students. Each task involves reading an extract from a piece of computer science scholarship, creating a sub title for each paragraph and noting key points. It ends with a summarisation task. It allows students to engage with high end literature and developing not just their reading skills and subject specific vocabulary but engages them in contemporary issues and controversies. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. The 16 are as follows: GCHQ – A look at the beginnings of computing the Second World War, Alan Turing and Enigma. Hidden Figures – The African American women that contributed to the NASA Apollo program. Moore’s Law – the scientist who helped developed the microchip and his (prescient) prediction on their future development. Idea’s Man ��� Paul Allen, co-founder of Microsoft, on the impact of Windows Game Over – the development and origins of the Game Boy Society & The Internet – Positive and Negative Impacts The Blockchain Future – A look at the impact of blockchain Covid19 – A look at how technology and tracking apps helped (or hindered) in the fight against Covid19 Computing with Quantum Cats – An exploration of the nature of quantum computing SpaceX Starship – how space x are using computing to bring down the price of space travel Facial Reognition – how this technology promises to transform the world, for the better and for the worse. The Digital Divide – a deep study into the two tier world digitisation has created Artificial Intelligence – Wired’s top science writer gives an overview of the impact of AI The Metaverse – Billions are being poured into this technology by the Tech Giants – but what is it? They Tell Me This Is How The World Ends – Financial Times Book the Year 2021 – the threat posed by hacking and cyberthreats. Chip War – Financial Times Book of the Year 2022 – How microchips are at the centre of a new fight for superpower dominance Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps.