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Computing

Year 2 Computing Systems and Networks Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 2 children, teachers and parents covering knowledge relating to ‘Computing Systems and Networks’ as a part of their computing learning.
The organiser has a particular focus on information technology and how it influences the world around us. It contains comprehensive sections on:
-Overview;
-Information Technology;
-Using Information Technology Safely;
-Information Technology in the Home;
-Information Technology in the Wider World;
-How I.T. Improves Our World;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 2 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).

Year 1 Computing Systems and Networks Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 1 children, teachers and parents covering knowledge relating to ‘Computing Systems and Networks’ as a part of their computing learning.
The organiser has a particular focus on technology around us, and the basic parts and functions of a computer. It contains comprehensive sections on:
-Overview;
-Types of Technology;
-Using Technology Safely;
-Computer Parts;
-Using a Mouse;
-Using a Keyboard;
-Key Vocabulary (underlined).
The content is fully aligned with the age-related expectations for Year 1 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).

Year 5 Computing Systems and Networks Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 5 children, teachers and parents covering knowledge relating to ‘Computing Systems and Networks’ as a part of their computing learning.
The organiser has a particular focus on systems and transferring information. It contains comprehensive sections on:
-Overview;
-Systems;
-Protocols and Packets;
-IP Addresses;
-Working Together Remotely;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 5 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).

Year 4 Computing - Programming - Repetition in Scratch - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 4 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to using repetition and loop operator blocks in Scratch. It contains comprehensive sections on:
-Overview;
-Basics of Scratch;
-Repetition and Loops Blocks;
-Event Managing and Efficiency;
-Algorithms, Trialling and Debugging;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 4 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).

Year 3 Computing - Programming - Events and Actions in Scratch - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 3 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to using the events and actions (motion, sounds, looks) blocks in Scratch. It contains comprehensive sections on:
-Overview;
-Basics of Scratch;
-Events and Actions Blocks;
-Algorithms and Programming;
-Trialling and Debugging;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 3 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).

Year 3 Computing Systems and Networks Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 3 children, teachers and parents covering knowledge relating to ‘Computing Systems and Networks’ as a part of their computing learning.
The organiser has a particular focus on digital devices and networks. It contains comprehensive sections on:
-Overview;
-Digital Devices;
-Input, Process and Output;
-Connections and Networks;
-Network Devices;
-Why Networks are Useful;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 3 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).

Year 5 Computing - Programming - Quizzes in Scratch - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 5 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to using repetition and loop operator blocks in Scratch. It contains comprehensive sections on:
-Overview;
-Basics of Scratch;
-Selection and Conditions;
-Asking Questions;
-Algorithms, Trialling and Debugging;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 5 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).

Tim Berners-Lee and the World Wide Web - KS2 Computing Lesson!
This engaging and informative lesson enables children to find out all about the invention of the world wide web. They also explore information about the inventor of the web: Tim Berners-Lee.
The lesson follows a comprehensive and colourful PowerPoint presentation, which guides children through:
-Defining the internet and the world wide web, and understanding that the two are not the same thing;
-Learning what the world wide web is made up of;
-Researching to find out information about Tim Berners Lee, using a helpful research template;
-Creating an information document about the world wide web and Tim Berners-Lee.
This resource pack includes the PowerPoint lesson, the research template worksheet and some images for children to enhance their information document.

Computer Systems and Networks (Lower KS2) - Lessons 3 and 4!
This resource pack contains two engaging lessons developing children’s understanding of computers and information technology. They were designed as the third and fourth lessons in a 6-lesson scheme on computer systems and networks (aimed at children in lower key stage 2).
The two lessons included are:
1.Computers and I.T. in the World Around Us
Learning Objective:
-Understanding how information technology is used in the world around us.
Success Criteria:
-I can list some examples of IT in the home;
-I can understand how IT makes some jobs easier or better;
-I can explain some advantages and disadvantages of using computers for writing tasks.
2.Connecting Computers
Learning Objective:
-Understanding how and why computers are connected.
Success Criteria:
-I know what the words ‘connection’ and ‘network’ mean.
-I understand why connections and networks are useful.
-I can explain the role of a network switch.
The learning is guided by a clear and comprehensive PowerPoint presentation (30 slides in total) and all of the worksheets/ templates needed for the activities.
In the past, I have used these lessons with children between Years 2 and 4 - the key learning is aligned with curriculum expectations for computing. All images are licensed for commercial use.

Computer Systems and Networks (Lower KS2) - Lessons 5 and 6!
This resource pack contains two engaging lessons developing children’s understanding of computers and information technology. They were designed as the final two lessons in a 6-lesson scheme on computer systems and networks - aimed at children in lower key stage 2 (the bundle including all of the lessons is available on this platform).
The two lessons included are:
1.Connecting Computers
Learning Objective:
-Understanding how digital devices are connected.
Success Criteria:
-I can list some of the devices in computer networks;
-I understand what their jobs are in the network;
-I can explain what would happen if one part of the network of were taken away.
2.The Internet
Learning Objective:
-Understanding what the internet is and identifying some of its uses.
Success Criteria:
-I can define what the internet is.
-I understand the job of a router.
-I can use the internet to find out required information.
The learning is guided by a clear and comprehensive PowerPoint presentation (28 slides in total) and all of the worksheets/ templates needed for the activities.
In the past, I have used these lessons with children between Years 2 and 4 - the key learning is aligned with curriculum expectations for computing. All images are licensed for commercial use.

Computer Systems and Networks (Lower KS2) - Lessons 1 and 2!
This resource pack contains two engaging lessons introducing the concepts of computers and information technology. They were designed as the first two lessons in a 6-lesson scheme on computer systems and networks (aimed at children in lower key stage 2).
The two lessons included are:
Computers and their Benefits
-Learning Objective: Understanding the features of computers, and why they are useful.
-Success Criteria:
-I can list some examples of computers;
-I can identify the input, process and output for a type of computer;
-I can explain some advantages and disadvantages of using computers for tasks.
2.Information Technology
-Learning Objective: Understanding information technology and how it benefits our daily lives.
-Success Criteria:
-I know the difference between a ‘computer’ and information technology;
-I can identify examples of information technology in the school;
-I can design my own information technology device.
The learning is guided by a clear and comprehensive PowerPoint presentation (28 slides in total) and all of the worksheets/ templates needed for the activities.
In the past, I have used these lessons with children between Years 2 and 4 - the key learning is aligned with curriculum expectations for computing. All images are licensed for commercial use.

Upper KS2 Online Safety Knowledge Retrieval Activities!
This resource offers a wide range of knowledge retrieval activities for those learning about Online Safety at Upper Key Stage 2.
The depth and breadth of knowledge covered is aligned with the ‘Education for a Connected World’ framework.
There are a wide range of interesting and thought-provoking activities (24 slides in total) which help children to secure all of the important information from the unit. Research-approved activities include:
-Quick Fire Questions;
-Picture Stimulus;
-Retrieval Grid;
-Fill in the Blank;
-Vocabulary Busters;
-Fact Dump;
-Rank 5;
-Anagrams;
These resources have been tried and tested in the classroom and have proven successful in helping children to consolidate key information within this unit.

Lower KS2 Online Safety Knowledge Retrieval Activities Pack!
This resource offers a wide range of knowledge retrieval activities for those learning about Online Safety at Lower Key Stage 2.
The depth and breadth of knowledge covered is aligned with the ‘Education for a Connected World’ framework.
There are a wide range of interesting and thought-provoking activities (24 slides in total) which help children to secure all of the important information from the unit. Research-approved activities include:
-Quick Fire Questions;
-Picture Stimulus;
-Retrieval Grid;
-Fill in the Blank;
-Vocabulary Busters;
-Fact Dump;
-Rank 5;
-Anagrams;
These resources have been tried and tested in the classroom and have proven successful in helping children to consolidate key information within this unit.

KS1 Online Safety - Knowledge Retrieval Activities Pack!
This resource offers a wide range of knowledge retrieval activities for those learning about Online Safety at Key Stage 1.
The depth and breadth of knowledge covered is aligned with the ‘Education for a Connected World’ framework.
There are a wide range of interesting and thought-provoking activities (24 slides in total) which help children to secure all of the important information from the unit. Research-approved activities include:
-Quick Fire Questions;
-Picture Stimulus;
-Retrieval Grid;
-Fill in the Blank;
-Vocabulary Busters;
-Fact Dump;
-Rank 5;
-Anagrams;
These resources have been tried and tested in the classroom and have proven successful in helping children to consolidate key information within this unit.

EYFS Online Safety Knowledge Retrieval Pack!
This resource offers a wide range of knowledge retrieval activities for EYFS children learning about Online Safety.
The depth and breadth of knowledge covered is aligned with the ‘Education for a Connected World’ framework.
There are a wide range of interesting and thought-provoking activities (17 slides in total) which help children to secure all of the important information from the unit. Research-approved activities include:
-Quick Fire Questions;
-Picture Stimulus;
-Fill in the Blank;
-Vocabulary Busters;
-Fact Dump;
-Rank 5;
These resources have been tried and tested in the classroom and have proven successful in helping children to consolidate key information within this learning area.
Bundle Sale

Computing Systems and Networks - Primary Knowledge Organisers Bundle!
These clear, detailed and visually-appealing resources offer a complete reference point for subject leaders, teachers, parents and children covering knowledge relating to ‘Computing Systems and Networks’ throughout the primary computing curriculum.
Included are organisers for years 1-6, each with a particular focus that builds on prior knowledge:
-Year 1: Technology and Parts of a Computer
-Year 2: Information Technology All Around Us
-Year 3: Digital Devices and Networks
-Year 4: The Internet and the World Wide Web
-Year 5: Systems and Transferring Information
-Year 6: Search Engines and Communicating Online
The content is fully aligned with the age-related expectations for primary children in computing. The resources are designed to be printed onto A3, and are provided as both PDF and Word versions (so that you can edit if you want to).
Bundle Sale

Lower KS2 Computing Knowledge Organisers Bundle!
These clear, detailed and visually-appealing resources offer a complete reference point for subject leaders, teachers, parents and children covering the computing curriculum at lower KS2.
Included are organisers based on:
-Year 3: Computing Systems and Networks - Digital Devices
-Year 3: Creating Media - Animations
-Year 3: Creating Media - Desktop Publishing
-Year 3: Programming - Events and Actions in Scratch
-Year 3: Programming - Sequencing in Scratch
-Year3: Data and Information - Data Logging
-Year 4: Computing Systems and Networks - The Internet
-Year 4: Creating Media - Audio Editing
-Year 4: Creating Media - Desktop Publishing
-Year 4: Programming - Repetition in Scratch
-Year 4: Programming - Repetition in Shapes
-Year 4: Data and Information - Data Logging
The content is fully aligned with the age-related expectations for lower KS2 children in computing. The resources are designed to be printed onto A3, and are provided as both PDF and Word versions (so that you can edit if you want to).
Bundle Sale

Lower KS2 Huge Computing Knowledge Organisers Bundle!
These clear, detailed and visually-appealing resources offer a complete reference point for subject leaders, teachers, parents and children covering the computing curriculum at lower KS2.
Included are organisers based on:
-Year 3: Computing Systems and Networks - Digital Devices
-Year 3: Creating Media - Animations
-Year 3: Creating Media - Desktop Publishing
-Year 3: Data and Information - Data Logging
-Year 3: Programming - Events and Actions in Scratch
-Year 3: Programming - Sequencing in Scratch
-Year 4: Computing Systems and Networks - The Internet
-Year 4: Creating Media - Audio Editing
-Year 4: Creating Media - Editing Photographs
-Year 4: Data and Information - Data Logging
-Year 4: Programming - Repetition in Scratch
-Year 4: Programming - Repetition in Shapes
The content is fully aligned with the age-related expectations for lower KS2 children in computing. The resources are designed to be printed onto A3, and are provided as both PDF and Word versions (so that you can edit if you want to).
Bundle Sale

Upper KS2 Computing Huge Knowledge Organisers Bundle!
These clear, detailed and visually-appealing resources offer a complete reference point for subject leaders, teachers, parents and children covering the computing curriculum at upper KS2.
Included are organisers based on:
-Year 5: Computing Systems and Networks
-Year 5: Creating Media - Vector Drawing
-Year 5: Creating Media - Video Editing
-Year 5: Data and Information - Flat-File Databases
-Year 5: Programming - Selection in Physical Computing
-Year 5: Programming - Quizzes in Scratch
-Year 6: Computing Systems and Networks
-Year 6: Creating Media - Web Page Creation
-Year 6: Creating Media - 3-D Modelling
-Year 6: Data and Information - Spreadsheets
-Year 6: Programming - Variables in Games
-Year 6: Programming - Using Micro:bits
The content is fully aligned with the age-related expectations for upper KS2 children in computing. The resources are designed to be printed onto A3, and are provided as both PDF and Word versions (so that you can edit if you want to).
Bundle Sale

KS1 Huge Computing Knowledge Organisers Bundle!
These clear, detailed and visually-appealing resources offer a complete reference point for subject leaders, teachers, parents and children covering the computing curriculum at KS1.
Included are organisers based on:
-Year 1: Computing Systems and Networks
-Year 1: Creating Media - Digital Painting
-Year 1: Creating Media - Digital Writing
-Year 1: Data and Information - Grouping Data
-Year 1: Programming - Moving a Robot
-Year 1: Programming - Animations in Scratch Jr
-Year 2: Computing Systems and Networks
-Year 2: Creating Media - Digital Photography
-Year 2: Creating Media - Making Music
-Year 2: Data and Information - Pictograms
-Year 2: Programming - Quizzes in Scratch Jr
-Year 2: Programming - Robot Algorithms
The content is fully aligned with the age-related expectations for KS1 children in computing. The resources are designed to be printed onto A3, and are provided as both PDF and Word versions (so that you can edit if you want to).