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Christmas MathDoku
Here are four MathDoku, or KenKen type puzzles. We've simplified the more traditional version so that this only includes addition. The idea is for the children to work in pairs to complete each 5x5 grid, following the simple rules: - the numbers entered into each 'cell' (squares marked out by darker lines) should total the clue number in the top left-hand corner; - only the numbers 1, 2, 3, 4 and 5 are used; - like Sudoku, numbers only appear on each row or column once. The worksheet here includes four KenKen puzzles (together with answers).

Black Master Number Lines
A collection of 8 Mini desk-sized number lines useful for KS1 and KS2. These are simple, plain number lines suitable for one-to-one work or demonstrations. The set includes five of each of the following: 0-10, 1-10, 1-10 with halves, 0-20, 1-20, 0-100, and -10 to +10 in both horizontal and vertical format. See mathsticks.com for images. They have been very popular in many classrooms, particularly the -10 to +10 ones. Please rate and comment. Thanks.

72 Mixed Calculation Challenges for Key Stage 2/3
These quick maths challenges enable children to get quickly into a mathematical frame of mindĀ at the very start of the session. There are 72 short, self contained challenges featuring all four functions. 12 sets of differentiated 'cards' enable children to access the work at their own level.
Importantly, unlike some Challenge on Arrival tasks, marking is negligible with these. It is also very easy to explain what to do, but the tasks are varied and interesting.
The challenges can also provide assessment opportunities and initial ātalking pointsā once the session starts.

Car Park Number Bonds and 10s Frames
Tens Frames and Number Bonds materials
The resource consists of images of tens-frames using cars rather than
counters. Each image depicts a set of cars in a car park. The arrangement of the vehicles creates a pair of numbers which total 10.
A set of Number Sentence cards can be used so the children can label the tens-frames.
The resource also includes a blank ācar parkā tens-frame and associated images of cars so children can create their own combinations and problems.

Top Trumps Multiplication and Addition Game
This fun game uses āTop Trumpsā style cards to enable children to practice addition and multiplication strategies while reinforcing correct mathematical vocabulary.
There are 36 cards; each featuring an image of a mathstick figure and two mathematical statements.
The first statement on each card is an addition and the other a multiplication.
While playing a Top Trumps type game, the children challenge each other as to whose card displays the higher value - product or sum!
However, the educational value does not end there⦠The statements offer four different mathematical elements (or categories), as well as the product or the sum, players can also use individual factors or addends.
This game is ideal for Key Stage 2 children who have a reasonable understanding of multiplication facts and addition strategies. The download features my teacher notes and a set of 36 printable cards.

Christmas Mega Maths Pack
For over six years Mathsticks has been creating great maths resources.
This special festive pack holds all of our āChristmasā maths resources from 2010 to 2016.
Thatās 270 pages of games, puzzles, maths problems and teaching activities (over 120 different resources!) and is a combination of six different mathsticks Christmas eBooks.
The pack includes:
over 30 festive games
more than 50 engaging puzzles
over 26 fascinating problems
a further 14 different Christmas (and/or Star Wars) related resources
120 different Festive resources across 270 pages.
This is 6 years worth of material in one huge download.

Monster Calculation Game
Hereās a series of monster-themed games that help children to practice addition or multiplication facts.
There are three games available:
one designed to practice the addition of three numbers;
one focused on multiples to 6Ć6;
one focused on multiples to 10Ć6.
Each game has the same rules and a similar playing board.
The games can be played with dice, or the included spinners.
This is a 10-page download from mathsticks.com

40 Number Square Puzzles for Number Reco
This collection of Number Squares has been designed to support childrenās understanding of number order and place value. The materials use three strategies to do this.
Almost every teacher uses a 100 Square to support their childrenās understanding of number. But how do you know that your children have a clear understanding of ānumberā and are not simply regurgitating numerals in order?
Firstly - One very effective way is to use different sized number squares.
This resource features eight different 5 x 5 grids and eight 6 x 6 grids. There are missing numbers and the children have to complete the grids, but only in the white spaces! This helps them to focus on the patterns within the numbers rather than just running mindlessly through the counting numbers⦠filling squares in without really thinking, 1, 2, 3, 4, 5, 6, 7, 8, 9ā¦
Working with different number squares mean children will discover new patterns (or see old patterns in new ways) and develop a better sense of number order. This leads directly to better understanding and improved fluencey.
Secondly - Working with larger grids with the numbers in āstandardā order
The resource contains eight different 10 x 10 grids with the number running in the āusualā left-right formation. Again, only the white spaces need to be filled in - leading the children to focus directly on the number sequences rather.
Thirdly - Using girds where the number order is unexpected
We include a further sixteen different 10 x 10 grids with the numbers starting in different corners and running in different directions, right to left, up to down and down to up!
Children who successfully work with these number grids will really enhance their understanding of number order and number properties.

Multiplication - Challenge on Arrival #1
Hereās a set of 40Ā āChallenge on Arrivalā cards with a focus on multiplication.
The resource consists of a series of different Ā challenge ācardsā suitable for children in Key-Stage 2. The cards come in sets of 4, each set having different multiplication calculations.
When the children arrive in the classroom in the morning (or at the
start of a maths session) its useful to make good use of that time.
Some teachers use Challenge on Arrival task, (sometimes called
āBell Workā). These are short, self contained tasks, maths challenges
which the children complete as soon as they arrive.
These challenges are useful since they enable children to put themselves quickly into a mathematical frame of mind from the very start
of the session. They can also provide assessment opportunities and
initial ātalking pointsā once the session starts.
Some maths challenges rely on repetition, and can be
uninteresting. The mathsticks Challenges are different.
With our maths challengesā¦
marking is negligible
explaining what to do is simple
the tasks are varied and interesting so each day is different
there are enough challenges to cater for different abilities
The 10 pages of Challenges each feature a set of Multiplication challenge
grids. Each page is divided into 4 ācardsā and each card contains an
incomplete 4-column grid.
The children complete each grid (on their own or with a
partner). The grids are designed so that as well as calculating the children
have to use their reasoning skills. For example, in most grids a number of
the āHeaderā values are missing and the children will have to use their
knowledge of multiplication and division facts to complete these.
On each grid there are five selected numbers, these need to be transferred to the final column and the last challenge is to sum all of these
numbers.
This final addition calculation produces a Check Number. For ease of marking, this is the only number needed to determine if specific calculations are correct.
The download comes with detailed teaching points and an answer key.

Penguin Number Recognition
Whatās a really fun way to match a quantity to its numeral? ⦠Do it with penguins!
This download features a set of o-10 numbered penguins and a set of 0-10 eggs. Match the number to the quantity.
What makes it special is the choice of āeggsā. Some are set out as a pattern to aid recognition (subitising), while another set consists of random patterns to focus on counting.
The penguins are special too⦠they feature different colours to indicate odd or even numbers. This activity works well alongside numicon resources, and can be used as a teaching activity or a game.
We also include a matching penguin numberline, too.

Times Tables Games ā Products and Critters
This 23-page eBook contains two, engaging, colourful multiplication games.
Each is focused on helping children to develop both automaticity and fluency with their Times Tables facts from 2x upto 12x.
The first game focuses primarily on understanding and using multiplication facts. The second game draws out connections between families of facts to further support fluency and understanding.
Each game is perfect for independent paired work.

Domino Boxes: a problem solving, calculation activity
This is an engaging problem solving activity for children aged 6-8.
This resource consists of a square āboxā template and an image of a number of domino.
Children need to work with a set of real dominoes and find the ones in the images.
First, they can match the real dominoes to the illustrations on the right hand side of the sheet.
Next, they need to re-arrange the four dominoes on the square template so that the spots on each side** total a given number**.
Working with the activity will involve the children in using their calculation skills as well as thinking carefully about where (and how) the dominoes are best placed. Once correctly placed in the square all four sides should total the given number.
The downloadable materials offer different problems where the total is 4, 5, 6, 7 and 8.
The final section consists of six separate pages (twelve different problems) where the total is 10.

Hidden Roman Numerals
This Roman Numerals activity gives children the chance to focus on the different letters used by the Romanās to create numbers.
The activity consists of a series of word labels. Each word contains letters that make specific numbers.
For example, in the word ādriveā, the letters DIV would make the number 504:
D R IV E
The challenge is for the children to find the Roman number āhiddenā in each of the words, and to put the words in order.
The download contains four different sets of 6 word cards, instructions and answers.

Maths-Magic Instant Addition
This is more than just an assembly... it's a maths activity that will inspire and entertain. You can also use it as a superb introduction to some great mathematical reasoning for Key Stage 2 or 3.
The downloadable booklet will enable you to instant demonstrate some truly baffling mathematical magic addition.
Imagine hearing this:
3769 + 7972 + 4386 + 8257
ā¦and instantly knowing the answer.
You use a selection of *Squashy Boxes* to create a series of random numbers. Your audience can use a calculator to add the numbers together, or work on paper⦠it doesnāt matter what they use ā you already have the answer!
In fact you can write the answer down the instant you see (or hear) the four random numbers!
The download is a beautifully illustrated, 7-page file detailing the complete workings of the ātrickā. The file includes all of the resources you need and a number of additional ideas and tips.
The magic trickery can easily be adapted so you can perform the same mathematical-magic with 2-digit or 3-digit numbers too.

Times Tables Activities - Twin Pack
The download contains 4 Mathsticksā Times Tables Games and Activities. Each game is a carefully focused multiplication resource.
The games are ideal for whole-class, paired work or individual practice situations. Each is designed to offer practice with all of the multiplication facts from 2x to 12x (and a few that extend that range too).
Children will find they are looking for patterns, comparing calculations and faced with multiple opportunities to practice and apply their Times Tables knowledge and develop excellent fluency in co-operative learning situations.

Teaching Roman Numerals
This 53 page eBook is is a full discourse on how to teach Roman Numerals (properly)
The book includes mathsticks unique āFive Stages of Teaching Roman Numeralsā together with a bumper collection of information sheets, posters and assessment materials for teaching Roman Numerals.
If you are teaching about Roman Numerals ā you will do it 100 times better with this eBook!

Monster Towers - Calculation Game
A creative way to involve your children in problem solving while using addition, subtraction, multiplication and division.
Monster Towers uses a fun, monster-themed, game-board, 3 dice and a collection of counters. The game is to build towers by creating calculations which match the Monster's numbers.
This is an eight page download with detailed playing instructions and 4 different playing boards (you will need your own counters, dice and children).

16 Dice Games for KS1 & KS2
Here are 16 of our favourite dice games in a 41 page eBook. The maths games focus on addition, subtraction and multiplication for both KS1 and KS2 children. Most of the games have beautifully designed game boards (some have multiple versions of the boards) together with clear instructions and additional ideas for further adaptation and development.

Clay Number Formation Mats
This early number recognition resource will help children to form, write and explore numbers from 1-10. The download includes 41 pages of different mats with high quality, realistic Clay Number images. These are designed to help children to form numbers by finger-tracing or forming clay/dough or Plasticine over the ānumber shapeā. The mats also include sections for the children to work with āone moreā and āone lessā, write numerals, link numbers to quantities and use āTens Framesā.
Print the ones you want, laminate (or place in pocket files) and re-use as often as necessary.

100 Multi-step Problems for Y2/Y3
The 6 page pdf file contains 100 two-step problems, such as:
Subtract 12 from the product of 7 and 2
Double the difference between 28 and 41
Multiply a fifth of 20 by 10
Five times a number has the same value as 28 + 17. What is the number?
This maths activity focused on helping children to work out what to do when faced with a two-step problem.
Working with thinking partners, each child has a problem card.
They take it in turns to read it out and discuss how it could be attacked; discussing what maths functions they need to apply in order to solve the problem. Importantly, they must also decide on the order of those functions and be prepared to explain everything to each other.
The focus (as with most mathsticks resources) is very much on the maths talk.
This is a very useful activity for either the introductory or plenary phase of a lesson with children working together on mini whiteboards.
The maths problems could also be used as part of group activity. Naturally, the focus is on the mathematical talk and the decisions the children make regarding the problem rather than on the actual āanswerā.
The problems here could easily be adapted or enhanced. In a following session the children could be asked to create their own problems, using these as a template, but focusing on specific concepts: subtraction and percentages, for example.
10 pages with 10 problems each - print, cut out, laminate, use and re-use.
If you use this, please rate the resource so others can find it, and post a comment to let me know how it worked for you.