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Scratch Jr - Coding Blocks - Cut Out and Flashcards
21 pages
Two commands on each A4 page
Plus three sizes of cut outs (Small, Medium. Large)
Using cut-out blocks to teach coding and sequencing skills relevant to Scratch Junior can be a hands-on and engaging approach for children. Hereâs how it can be done:
Mental Recall: Provide children with physical printed âblocksâ representing different Scratch Jr commands and actions. Challenge students to pick a card and then explain the action it represents.
Sequencing Activities: Encourage children to arrange the cards in a sequence to create a series of actions or commands. Start with simple sequences, such as moving a character from one point to another, and gradually increase complexity as children become more proficient.
Algorithm Design: Teach children to design algorithms using the blocks to solve specific tasks or challenges. For example, they can design algorithms to navigate a maze, collect items, or complete a puzzle within Scratch Junior.
Debugging Practice: Introduce the concept of debugging by intentionally introducing errors into the sequences of blocks. Encourage children to identify and correct these errors to achieve the desired outcome.
Storytelling and Creativity: Encourage children to use the blocks to create interactive stories, games, or animations within Scratch Junior. They can sequence events, movements, and dialogues to bring their creative ideas to life.
Collaborative Projects: Foster collaboration among children by assigning group projects where they work together to design and implement coding sequences using the blocks. Collaboration not only enhances coding skills but also promotes teamwork and communication.
Reflection and Iteration: After completing coding activities using the blocks, encourage children to reflect on their process. Ask questions such as what worked well, what challenges they encountered, and how they could improve their sequences. Encourage iterative refinement of their coding designs based on reflection.
Integration with Scratch Junior: Once children are comfortable with coding concepts using the cards and manipulatives, transition to using Scratch Junior on a device. They can apply their understanding of sequencing and coding to create projects digitally within the Scratch Junior environment.
By using cut outs and flash cards to teach coding and sequencing skills, children can develop a strong foundation in computational thinking and problem-solving while having fun and being actively engaged in the learning process. This approach also provides a tangible and accessible way for children to understand abstract coding concepts before transitioning to digital platforms like Scratch Junior.

Scratch Jr - Reflection pages
Reflecting on student learning, especially in coding with platforms like Scratch Jr. in primary school, is crucial for several reasons:
Assessment of Understanding: Reflection allows teachers to assess how well students grasp coding concepts and apply them in practical situations. Use these reflection sheets to identify areas of strength and areas needing improvement.
Feedback Loop:
Reflective practices provide an opportunity for students to receive feedback on their coding projects. This feedback loop is essential for students to understand what they did well and where they can make enhancements in their coding skills.
Metacognition Development:
Reflecting on their coding experiences helps students develop metacognitive skills, which are essential for becoming independent learners. Through reflection, students learn to think about their own thinking processes, identify strategies that work best for them, and make adjustments accordingly. This metacognitive awareness is valuable not only in coding but in various other aspects of learning and problem-solving.
Identification of Misconceptions:
Reflective practices can help uncover misconceptions that students may have about coding concepts. By analyzing their thought processes and discussing their coding projects, educators can identify and address these misconceptions early on, preventing them from becoming entrenched and hindering further learning.
Promotion of Growth Mindset:
Encouraging reflection fosters a growth mindset among students. When students reflect on their coding experiences, they learn to view challenges as opportunities for growth rather than obstacles. They become more resilient in the face of difficulties and are more likely to persevere when encountering coding problems.
Documentation of Progress:
Reflection serves as a means of documenting studentsâ progress in coding. By keeping records of studentsâ reflections and the evolution of their coding skills over time, teachers can track individual progress and tailor instruction to meet studentsâ needs effectively.
Reflection plays a pivotal role in enhancing student learning in coding. It empowers students to become more proficient coders, fosters deeper understanding of coding concepts, and promotes a growth mindset conducive to lifelong learning.

Scratch Jr - Classroom decorations
Banner and bunting showing the Scratch Jr blocks and icons.
Grouped by category and great as an additional teaching resource or as decoration as part of a IT storage space, coding area or classroom display.
ScratchJr serves as a beginnerâs coding language, empowering children between the ages of 5 and 7 to craft their own captivating stories and animations. By simply connecting graphical programming blocks, kids can bring characters to life, making them move, speak, dance, and interact. With the paint editor, children can customize characters, incorporating their unique voices, sounds, and even personal photos. The programming blocks serve as the magic wand, enabling children to animate their characters and unleash their imagination.
ScratchJr is available free from the Apple and Android stores,
plus on desktops using this site Scratch Desktop from GitHub
Great starter projects can be found at ScratchJrâs website.

Scratch Jr - Coding Sequences and Explanation Activities
These differentiated Scratch Jr sequence sheets challenge children to convert from block commands to pseudo code and back again. Explaining what a command will do and in turn how a sequence (algorithm) works, step by step, is a great way to build fluency and confidence in computational thinking. Reordering commands into the correct sequence builds a greater understanding of the way algorithms work and logical thinking skills.
Prepared on A4 sheets and with various challenges (Sequencing, writing pseudo code, drawing what happens in order, completing cloze missing word challenges and describing the commands) Scratch Jr projects on paper before building them with the device.
Decomposition - the task of breaking something down into small steps is a key skill when learning to use code and solve problems. These activites to make this into a fun and enjoyable experience for young learners who can then test the scripts on the App to see what they do. This reflective process can really open up quality discussions and opportunities for children to explain their thinking.
ScratchJr serves as a beginnerâs coding language, empowering children between the ages of 5 and 7 to craft their own captivating stories and animations. By simply connecting graphical programming blocks, kids can bring characters to life, making them move, speak, dance, and interact. With the paint editor, children can customize characters, incorporating their unique voices, sounds, and even personal photos. The programming blocks serve as the magic wand, enabling children to animate their characters and unleash their imagination.
ScratchJr is available free from the Apple and Android stores,plus on desktops using the GitHub site.
Great starter projects can be found by searching for ScrathJrâs own site too, to help students learn what the blocks can do.

Scratch Jr - 2024 Summer Olympic Projects
Great summer resource for 2024
Creating Scratch Jr animations while learning about the 2024 Olympics is a great cross curricular activity.
Scratch Jr (a free app on Apple and Android devices) has a super child friendly interface, ideal for young children, allowing them to learn basic programming concepts by sequencing command blocks to create simple animations.
Create animated simulations of the following sports
Relay race
Swimming
Sailing
Archery
Hurdles
Gymnastics
Football (Soccer) Penalty and Passing
Basketball
Cycling
This resource introduces the following fundamental programming concepts.
Sequencing
Loops
Events
Conditionals
Parallelism
Testing and Debugging
Each tutorial has clear and concise, child friendly instructions, graphical guidance and example block sequences so students can feel confident making their own coded animations.
By following these tutorials students will be able to sequence commands and events to create fun animations, practice new language as they describe what is happening and write their own innovations too!
All of these ideas and concepts are transferable so children can begin to develop animations of their own, reflecting their own favourite activities, hobbies and sports.

Scratch Jr - Debugging Challenges
These engaging activities challenge learners to fix broken code sequences. With opportunities to draw or write the corrections students can really show their understanding of the command sequences.
These differentiated worksheets, chellenge students to identify âbugsâ and offer up solutions in the form of a written sentence or a drawing. This pack also includes editable blank pages so you can create cut and paste your own activities too. Using these as a whole class on in smaller groups can really open up quality discussions and opportunities for children to explain their thinking and help build coding confidence and fluency from a young age.
Scratch Jr serves as a beginnerâs coding language, empowering children between the ages of 5 and 7 to craft their own captivating stories and animations. By simply connecting graphical programming blocks, kids can bring characters to life, making them move, speak, dance, and interact. With the paint editor, children can customize characters, incorporating their unique voices, sounds, and even personal photos. The programming blocks serve as the magic wand, enabling children to animate their characters and unleash their imagination.
ScratchJr is available free from the Apple and Android stores, plus on desktops using the GitHub site.
Great starter projects can be found on the ScratchJr Site for free help showing students what the blocks can do.

ScratchJr - Student Project Planning Sheets
50 pages - 10 differentiated project ideas - plus blank sheets for your own projects.
These differentiated project planning sheets, offer 2, 3 and 4 scene boxes plus many topic ideas and all the ScratchJr blocks to plan with. Prepared on A4 sheets to give students a organised space to plan their own Scratch Jr projects on paper before building them with the device.
Planning and explaining the code, before building, is a great process for developing fluency and confidence with Scratch Jr, and programming in general. Equally, once students have built something they are proud of, recording the process to teach peers is a great review of their learning. This reflective process can really open up quality discussions and opportunities for children to explain their thinking and record their learning.
ScratchJr serves as a beginnerâs coding language, empowering children between the ages of 5 and 7 to craft their own captivating stories and animations. By simply connecting graphical programming blocks, kids can bring characters to life, making them move, speak, dance, and interact. With the paint editor, children can customize characters, incorporating their unique voices, sounds, and even personal photos. The programming blocks serve as the magic wand, enabling children to animate their characters and unleash their imagination.
ScratchJr is available free from the Apple and Android stores,plus on desktops using the GitHub site.
Great starter projects can be found by searching for ScrathJrâs own site too, to help students learn what the blocks can do.

Scratch Jr. - Decoding Challenges - Differentiated Challenges
Scratch Jr. Assessment Activity Worksheets which challenge your students to decode simple Scratch Jr. Scripts by either drawing or writing what they think will happen.
18 scenarios in each set plus example answers and blank templates for students to design their own.
Combine literacy learning and sequencing language with logic and reasoning to improve your students understanding of computer coding and give them chances to practice how to explain a sequence of events or commands.
Differentiated for all abilities, covering
Sequencing
Logic
Green Flag, finger tap and bump triggers
Movement
Speed control
Loops and repeats
Size effects
Appearance - Hide and show
Messages
Sound
Linear and Parallel progression

Scratch Jr - Matching Excercises (4 Differentiated Sets)
These A4 vocabulary and command block matching excercise give students an opportunity to familiarise themselves with the Scratch Jr blocks, their names and their functions.
These differentiated worksheets, offer matching task, with icon and name, icon and function, opposites, icon only, name only, and function only alternatives, plus editable blank pages so you can create cut and paste activities too. Using these as a whole class on in smaller groups can really open up quality discussions and opportunities for children to explain their thinking and record their learning.
Scratch Jr serves as a beginnerâs coding language, empowering children between the ages of 5 and 7 to craft their own captivating stories and animations. By simply connecting graphical programming blocks, kids can bring characters to life, making them move, speak, dance, and interact. With the paint editor, children can customize characters, incorporating their unique voices, sounds, and even personal photos. The programming blocks serve as the magic wand, enabling children to animate their characters and unleash their imagination.
ScratchJr is available free from the Apple and Android stores, plus on desktops using the GitHub site.
Great starter projects can be found on the ScratchJr Site for free help showing students what the blocks can do.

Scratch Jr - Bingo Cards - Beginner and Intermediate
Description
Unlock Double the Fun and Learning with Our Scratch Jr Bingo Bundle!
Get ready to supercharge your studentsâ coding journey with our Scratch Jr Bingo Bundle!
This exclusive package combines
Scratch Jr - Command Bingo - Beginner Commands
Scratch Jr #2 - Command Bingo - Intermediate Commands
at a discounted price offering twice the learning, twice the fun, and twice the value!
Why Choose the Scratch Jr Bingo Bundle?
Double the Commands, Double the Skills: With both sets of bingo games, students will master a wide range of Scratch Jr commandsâfrom basic movements like âMove Leftâ and âJumpâ to advanced actions like âSend Yellowâ and âChange Background.â Itâs the perfect way to build a strong coding foundation!
Engaging and Interactive: These bingo games turn learning into an exciting adventure. Students will stay motivated as they match commands, solve challenges, and shout âBingo!ââall while reinforcing their coding vocabulary.
Perfect for All Levels: Whether your students are just starting out or ready to tackle more complex commands, this bundle has something for everyone. Itâs a versatile resource for classrooms, coding clubs, or at-home learning.
Save Time and Money: By bundling both resources, you get a discounted price that saves you money while providing endless hours of educational fun. Itâs a win-win for teachers, parents, and students alike!
Boost Creativity and Critical Thinking: These games arenât just about memorizing commandsâthey encourage problem-solving, logical thinking, and creativity. Students will learn to think like coders while having a blas
How It Works:
Each bingo card features Scratch Jr commands and images.
Call out commands, and students match them to their cards.
The first to complete a row/card winsâwhile learning essential coding vocabulary!
Extensions
Challenge your student to make a Scratch Jr Project with all the commands on their card!
Ask students to explain the actions associated to each command.
Donât Miss Out!
This bundle is the ultimate way to make coding fun, accessible, and engaging for young learners. Whether youâre a teacher, parent, or coding enthusiast, the Scratch Jr Bingo Bundle is your go-to resource for inspiring the next generation of coders.

Octostudio - Back to School Coding Projects
The âOctoStudio - Back to School - Differentiated Projectsâ guide is an invaluable resource designed to support primary school teachers and children learn basic coding skills. This resource leverages visual cues, step-by-step instructions, and the PRIMM (Predict, Run, Investigate, Modify, Make) teaching methodologies to create an engaging and effective learning experience.
Project titles
All about me
Disco Dancing
Collecting Coins
Class Tally Chart
Virtual Pet
Maze Game
Each of the six projects in the guide is designed to be initially built by following the provided step-by-step instructions, allowing students to grasp the fundamental coding concepts. Once they complete the guided project, students are encouraged to innovate by modifying and expanding the project, giving them the agency to explore their creativity and personalize their learning experience.
This approach not only reinforces the coding skills theyâve learned but also fosters critical thinking and problem-solving abilities.
Additionally, the guide includes blank planning sheets, offering students or teachers the opportunity to design and document their own unique projects, further empowering students to take ownership of their learning journey as they progress from beginner to more advanced levels.
Key Benefits:
Differentiated Learning: The guide provides projects that cater to various skill levels, ensuring all students can progress at their own pace. This differentiation makes it suitable for diverse classrooms, where students may have varying degrees of familiarity with coding.
PRIMM Methodology: By using the PRIMM approach, the guide helps students develop a deep understanding of coding concepts. This methodology encourages students to predict outcomes, run code, investigate errors, modify code, and finally make their own projects, fostering a thorough learning process.
Visual and Interactive Learning: The use of visual cues and interactive elements in OctoStudio makes coding accessible and engaging for young learners. This approach reduces the cognitive load on students, making it easier for them to grasp abstract concepts.
Thematic Relevance: The projects are centered around a back-to-school theme, starting with an âAll about meâ project and a âClassroom Petâ project, making the content relatable and interesting for students. This thematic approach helps to maintain student engagement while teaching essential coding skills.
Teacher-Friendly: The guide is designed to be easy for teachers to implement, even those with limited coding experience. It provides clear instructions and support, enabling teachers to confidently lead coding lessons and support their students effectively.

MakeCode Arcade - Summer Olympics Coding - 100m Sprint
Ignite the Spirit of the Olympics in Your Classroom with MakeCode Arcade!
Introduce your students to the thrilling world of coding and game development with the Summer Olympics 100 Meters Sprint Simulator. This comprehensive tutorial is tailored for primary school teachers and designed for beginners, making it an ideal resource to engage young minds in a fun and educational experience.
Files included
Student Self Assessment Before / After
Predict Phase - Detailed explanations to share with students as they look at the game code
Make Phase - Step by Step guides to create working programs
Opportunities to debug, innovate and iterate the design
Why Choose the Summer Olympics 100 Meters Sprint Simulator?
Engaging and Educational: Combines the excitement of the Olympic Games with the foundational principles of coding, ensuring students are captivated while they learn.
Easy-to-Follow Tutorial: Step-by-step instructions guide students through the creation of their very own 100 meters sprint game, fostering independence and creativity.
Innovative Learning: Encourages students to innovate and develop their game further, sparking their imagination and problem-solving skills.
PRIMM Coding Lessons: Integrates the PRIMM (Predict, Run, Investigate, Modify, Make) approach, ensuring a structured and effective learning process.
Flexible and Adaptable: Perfect for classroom settings or individual learning, with ample opportunities for customization and enhancement.
Transform your classroom into an Olympic arena of coding champions with the Summer Olympics 100 Meters Sprint Simulator!
Summary of the Tutorial
The Summer Olympics 100 Meters Sprint Simulator tutorial provides a structured, step-by-step guide for primary students to create a playable sprint game using MakeCode Arcade. The tutorial is designed to be beginner-friendly, ensuring that students with no prior coding experience can successfully build and enjoy their game.
Key Features:
User-Friendly Instructions: Detailed steps with visual aids to guide students through each phase of game development.
Interactive Learning: Hands-on coding exercises that reinforce learning through practical application.
Creative Freedom: Opportunities for students to customize and enhance their game, fostering innovation and creativity.

MakeCode Arcade - Summer Olympics Coding - Long Jump Game
Ignite the Spirit of the Olympics in Your Classroom with MakeCode Arcade!
Introduce your students to the thrilling world of coding and game development with the Summer Olympics Long Jump Simulator. This comprehensive tutorial is tailored for primary school teachers and designed for beginners, making it an ideal resource to engage young minds in a fun and educational experience.
Files included
Student Self Assessment Before / After
Predict Phase - Detailed explanations to share with students as they look at the game code
Make Phase - Step by Step guides to create working programs
Opportunities to debug, innovate and iterate the design
Why Choose the Summer Olympics Long Jump Simulator?
Engaging and Educational: Combines the excitement of the Olympic Games with the foundational principles of coding, ensuring students are captivated while they learn.
Easy-to-Follow Tutorial: Step-by-step instructions guide students through the creation of their very own long jump simulator game, fostering independence and creativity.
Innovative Learning: Encourages students to innovate and develop their game further, sparking their imagination and problem-solving skills.
PRIMM Coding Lessons: Integrates the PRIMM (Predict, Run, Investigate, Modify, Make) approach, ensuring a structured and effective learning process.
Flexible and Adaptable: Perfect for classroom settings or individual learning, with ample opportunities for customization and enhancement.
Transform your classroom into an Olympic arena of coding champions with the Summer Olympics Long Jump Simulator!
Summary of the Tutorial
The Summer Olympics Long Jump Simulator tutorial provides a structured, step-by-step guide for primary students to create a playable long jump game using MakeCode Arcade. The tutorial is designed to be beginner-friendly, ensuring that students with no prior coding experience can successfully build and enjoy their game.
Key Features:
User-Friendly Instructions: Detailed steps with visual aids to guide students through each phase of game development.
Interactive Learning: Hands-on coding exercises that reinforce learning through practical application.
Creative Freedom: Opportunities for students to customize and enhance their game, fostering innovation and creativity.
Bundle

Summer Olympics Coding Challenges
Double the Fun with MakeCode Arcade & Scratch Jr: Summer Olympics Coding Bundle!
Get ready for an exhilarating summer of coding with our Summer Olympics Fun Coding Activities Bundle. This unique package combines the engaging power of MakeCode Arcade and Scratch Jr, offering two exciting resources designed to introduce young learners to coding through the thrilling theme of the Summer Olympics.
Whatâs Inside the Bundle?
MakeCode Arcade: Summer Olympics Long Jump Simulator:
Step-by-Step Tutorial: Easy-to-follow guide for creating your first playable game.
Interactive Learning: Hands-on coding exercises to engage and educate.
PRIMM Coding Lessons: Structured approach to help students predict, run, investigate, modify, and make their game.
Customizable and Creative: Encourages students to innovate and personalize their game.
Scratch Jr: Summer Olympics Tutorials
Beginner-Friendly Instructions: Perfect for younger students or those new to coding.
Fun Olympic-Themed Activities: Create and animate with colorful graphics and simple coding blocks.
Interactive Projects: Encourage creativity and problem-solving.
Flexible Learning: Suitable for individual or classroom use, with plenty of room for customization.
Why Choose This Bundle?
Combines the excitement of the Summer Olympics with the educational benefits of coding.
Two Powerful Platforms: Leverage the strengths of both MakeCode Arcade and Scratch Jr to cater to a wide range of ages and skill levels.
Comprehensive Learning: From block-based coding in Scratch Jr to more advanced game development in MakeCode Arcade, this bundle offers a well-rounded introduction to coding.
Encourages Creativity: Provides ample opportunities for students to personalize and enhance their projects, fostering innovation and imagination.
Bring the spirit of the Summer Olympics into your coding activities and watch your students become coding champions with this dynamic and engaging bundle! Perfect for summer camps, classroom activities, or at-home learning, this bundle is your go-to resource for fun and educational summer coding.

Makecode Arcade Coding Guide 3 - The Legend of Esmarelda - RPG
This is a complete guide for students to create their own âLegend of Esmereldaâ simple RPG game using Makecode Arcade. This comprehensive set of resources are created to support a hands-on approach to coding, problem-solving, and creativity in game design. Students and teachers are guided through sign up, code exploration and game creation, learning key coding concepts as they gradually build their own working game. Each lesson focuses on small standalone game elements that can be explored, built and tested in a 40-60 minute session.
By using the PRIMM method (Predict/Run/Investigate/Make/Modify) students will deepen their understanding of how the code works, learn to use key vocabulary and apply computer science concepts as they build depth into their own games.
This scaffolded process will reward them with, not only their own working game, but a solid understanding of fundamental coding concepts and how to apply them in program development.
Includes:
Introduction to using Makecode in schools - Sign up and class management
Skills Review - Pre and Post reflection
Step by Step game making guide - with detailed images and explanations
PRIMM - Resources for Predict/Run/Investigate/Make/Modify stages of study
Keywords - Definition matching exercises, Word Searches and Crossword activities to support the learning of new language
Innovation planning pages - for planning changes and improvements
Debugging Resources - play testing feedback forms
Asset Creation Guidance - How to use Makecode image editor and media tools
Flowcharts, Explanation and Project Planning resources
Review pages for WWW / EBI (What went well / Even better ifâŠ) reflections.
Support your students as they make their own exciting arcade games.
PRIMM - teaching technique
Predict - Run - Investigate - Make - Modify
Throughout the series of activities, students are encouraged to predict outcomes based on code snippets, run the program to verify predictions, investigate the effects of code modifications and then innovate and iterate on the game design. The process highlights the importance of creating game assets like sprites and tilemaps, as well as understanding game mechanics in game variables, player interactions, and scoring mechanisms.
The Legend of Esmerelda
This game provides an engaging and dynamic experience where players must explore maps and battle against ghosts on their way to finding the treasure. Fully expandable and ready for further student innovation through adding extra enemies, levels and power-ups.
Coding Concepts
Commands
Sequencing - Events
Sprites - Player, Enemy and Projectile
Theme Music
Tiles and Tilemaps
Projectiles with direction variables
Movement (Velocity X and Velocity Y)
Countdown Events
Overlap Conditional Rules
If ⊠then, Else if ⊠else, decisions
Variables (Direction, Lives, Points, Time)
Game Over Event

MakeCode Coding Guide ïŒ1 - "It's Raining Tacos" - Arcade Catching Game
MakeCode Arcade Learning Resource â âItâs Raining Tacos!â
Unlock Creativity and Coding Skills with MakeCode Arcade!
Are you ready to bring coding to life in your elementary classroom? Our MakeCode Arcade Learning Resource is the perfect tool to introduce students to the exciting world of coding through game design. With our engaging project, âItâs Raining Tacos!â, students will not only learn essential coding concepts but also develop problem-solving, logical thinking, and creativity skillsâall while having fun!
How Can Students Use This Resource?
Interactive Workbook: Students can follow along with the workbook-style format, completing coding challenges, predicting outcomes, and testing their code in real-time.
Hands-On Learning: By building their own game, students will see the immediate results of their coding efforts, keeping them motivated and engaged.
Innovation & Customization: Once the basic game is complete, students are encouraged to modify and expand their projects, adding new levels, enemies, or power-ups to make their game unique.
Collaborative Learning: Students can work together to debug code, share ideas, and playtest each otherâs games, fostering teamwork and communication skills.
Real-World Skills: By transitioning from block-based coding to text-based languages like JavaScript, students will gain a deeper understanding of coding principles that prepare them for future STEM opportunities.
Why Choose This Resource?
Engaging & Fun: The âItâs Raining Tacos!â theme is colorful, playful, and relatable, making coding accessible and enjoyable for young learners.
Aligned with Educational Standards: This resource supports 21st-century skills like creativity, critical thinking, and digital literacy.
Flexible & Adaptable: Whether used in a computer lab, classroom, or at home, this resource is designed to fit your teaching needs.
Cost-Effective: MakeCode Arcade is free, and this resource provides everything you need to get started without additional costs.
Transform Your Classroom into a Coding Adventure!
With our MakeCode Arcade Learning Resource, youâll empower your students to become creators, not just consumers, of technology. Theyâll leave your classroom with not only a working game but also the confidence and skills to tackle future coding challenges.
Get started today and watch your studentsâ creativity and coding skills soar!
Coding Kyodai â Where Learning Meets Fun!
Coding Concepts
Movement Controls
Sequencing - Events
Sprites - Player and Collectables (Food, Super_Food, Enemy and Time Bonus)
Sound effects
Movement (Velocity X and Velocity Y)
Countdown Events
Overlap Conditional Rules
If ⊠then, Else if ⊠else, decisions
Variables (Lives, Points, Time)
Game Over Event
Bundle

Scratch Jr - Command matching, Planners, Debugging Worksheets and Class Decorations
Elevate your coding lessons with young learners using these great resources.
Scratch Jr Classroom decorations (Banner, Bunting
Scratch Jr - Cut out tiles and flashcards
Scratch Jr - Matching games and worksheets
Scratch Jr - Coding Sequence and Explanation Activities
Scratch Jr Project Planning Sheets
Scratch Jr Project Reflection Sheets
Scratch Jr Debugging Challenges
Bonus Activity
Beebot prompt cards
All resources at a 59% discount when bought together in this bundle!

Physical Computing - Keywords, Definitions, Crosswords and Wordsearches
This engaging activities can be used to memorise the language they need to understand and engage with physical computing projects. By mastering these terms, students can improve their understanding of the subject, communicate more effectively about their projects, and apply their knowledge in practical, hands-on activities.