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Design A Video Game on Scratch
Children will begin by playing different video games online to evaluate what makes them fun and engaging for their audience. They will then analyse the mechanics of the games and then plan a game of their own remixing a game on Scratch based on their criteria. Children will then use conditionals, operators, and variables on Scratch to make their own game.
Lesson plans, editable rubrics, and classroom examples from Year 6 are provided, as well as links to additional support on the Scratch website.
A digital copy of the file is available for editing and posting on Google Classroom and Seesaw provided with download.

Light Investigation: Design and Make a Light Maze
*Updated with new graphics
I have used this project with different classes and in different ways. With more able cohorts, the pitch can be adjusted with different parameters on the designs (eg: no adhesives, instead researching different ways to attach boards with latches and folds vs. using tape and glue guns; setting rules for the height of the walls of the maze to use measurement in a meaningful way; only allowing a certain length of board that needs to be cut, etc).
Our Year groups used this as an alternative to making periscopes, as it reinforces the same Science objectives about light and the way it travels. In my experience, the children have enjoyed this project more because they’re more in control of the design.
A digital copy of the file for editing and sharing on Google Classroom and Seesaw is available by following the link provided with download.

Ancient Benin Study: Design the Head of an Oba
This resource is meant to be used by children in Key Stage 2 (English objectives pitched to Years 5 and 6) to investigate the history and significance of the commemorative heads made to honour the Oba of Ancient Benin.
Children will first read about the heads through differentiated articles, then investigate the symbolism of different commemorative heads. They will then design their own commemorative head before carving it out of a bar of soap and evaluating their design.
Lastly, children will write an explanation text about their commemorative head.
Sequence of Sessions:
Research Ancient Benin
Investigating different examples of art commissioned by Obas of Ancient Benin
Investigating the significance of animals in commemorative heads of Ancient Benin Obas
Design own Oba head
Carve own Oba head
Evaluate own Oba head
Features of an Explanation Text
Write an Explanation Text
There is also a digital file included for editing and sharing on Google Classroom and Seesaw.
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Year 6 Maths BUNDLE
This resource is a BUNDLE of all of the different strands of the 2014 National Curriculum of England’s Maths objectives for Year 6 in NUMBER & PLACE VALUE; OPERATIONS; FRACTIONS, DECIMALS & PERCENTAGES; RATIO & PROPORTION; AND ALGEBRA.
The objectives are covered through fluency, reasoning, and problem solving.
Activities are designed to reinforce concepts that have already been taught and the idea is to share the packs with parents to work on objectives at home, as well as to use independently at Maths Centres.
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Design a Hat with a Job Using littleBits (STEAM)
Children will prototype different hat designs and with inputs and outputs using littleBits to design and make a hat with a job.
Children will follow Design Technology curriculum objectives as they prototype, design, make, and evaluate their hats.
A digital copy of the pack is available for editing and sharing on Google Classroom and Seesaw with download.

Vikings: Monastery Invasion Narrative Writing
Children will learn about Viking raids on monasteries in Northern England before writing a narrative text.
The text can be written from the perspective of a monk or a Viking during the raid of the Holy Island of Lindisfarne in North-East England in 793 CE.
This pack includes lesson plans, rubrics, and editable rubrics to support with the learning process. Lessons and objectives are aligned with objectives from the 2014 National Curriculum of England.
A digital copy for editing and sharing on digital platforms is available with download.

The Hate U Give Novel Study
This resource is designed to be used during Reading Workshop and is to be used with The Hate U Give by Angie Thomas.
**ABOUT THE NOVEL: **Sixteen-year-old Starr Carter moves between two worlds: the poor neighborhood where she lives and the fancy suburban prep school she attends. The uneasy balance between these worlds is shattered when Starr witnesses the fatal shooting of her childhood best friend Khalil at the hands of a police officer. Khalil was unarmed.
Soon afterward, his death is a national headline. Some are calling him a thug, maybe even a drug dealer and a gangbanger. Protesters are taking to the streets in Khalil’s name. Some cops and the local drug lord try to intimidate Starr and her family. What everyone wants to know is: what really went down that night? And the only person alive who can answer that is Starr.
But what Starr does—or does not—say could upend her community. It could also endanger her life.
**ABOUT THE RESOURCE: **This pack includes: Background information on the novel (about police shootings), Chapter Summaries, Comprehension Questions, Digging Deeper Opportunities (includes character studies and plot studies), Creative Writing Tasks, and Non-Fiction Tasks related to content of the novel (Fresh Prince of Bel Air, Tupac Shakur, Basketball, Jordans, Malcolm X, Black Panthers, Huey Newton, Dr Martin Luther King, Emmett Till, Black Lives Matter, Nat Turner).
Resource is provided as a PDF but a digital copy of the pack is available for editing and sharing on Google Classroom and Seesaw available with download.

Book Tasting Activity for Introducing Novel Studies
Introduce children to different novels by copying segments of different novels and offering them on tables (like food on a table) without any information about authors, titles, or context.
Give children time to read different texts before they use the templates included in this pack to decide which “tasting” is the most delicious (best fit).
In my own classroom, I choose different novels with similar themes and then use this to differentiate the reading that the children will read concurrently based on their preferences during the tasting.
An editable and digital copy is provided with download.

The Graveyard Book Novel Study
This resource is designed to be used during Reading Workshop and is to be used with The Graveyard Book by Neil Gaiman.
About the Novel: A perennial favorite, The Graveyard Book by Neil Gaiman, which has sold more than one million copies and is the only novel to win both the Newbery Medal and the Carnegie Medal.
Bod is an unusual boy who inhabits an unusual place—he’s the only living resident of a graveyard. Raised from infancy by the ghosts, werewolves, and other cemetery denizens, Bod has learned the antiquated customs of his guardians’ time as well as their ghostly teachings—such as the ability to Fade so mere mortals cannot see him.
Can a boy raised by ghosts face the wonders and terrors of the worlds of both the living and the dead?
The Graveyard Book is the winner of the Newbery Medal, the Carnegie Medal, the Hugo Award for best novel, the Locus Award for Young Adult novel, the American Bookseller Association’s “Best Indie Young Adult Buzz Book,” a Horn Book Honor, and Audio Book of the Year.
About the Resource: The pack has been designed in alignment with Common Core Reading Standards for Grade 7. The pack has been designed to cover five weeks, with assigned pages for reading, comprehension tasks and quotation and structure analysis.
A link to an editable digital copy of the file on Google Slides for completing without printing is available with download.
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Explaining Changes in Video Game Characters
Students analyse the changes in different popular video game characters before designing their own. Students then write an explanation text about a video game character.

Flush Novel Study
About the Novel: Take a romp in the swamp with this New York Times bestselling mystery adventure set in the Florida Keys from Newbery Honoree Carl Hiaasen!
Noah’s dad is sure that the owner of the Coral Queen casino boat is flushing raw sewage into the harbor—which has made taking a dip at the local beach like swimming in a toilet. He can’t prove it though, and so he decides that sinking the boat will make an effective statement. Right. The boat is pumped out and back in business within days and Noah’s dad is in the local lock-up.
Now Noah is determined to succeed where his dad failed. He will prove that the Coral Queen is dumping illegally . . . somehow.
About the Resource: This pack includes Chapter Summaries, Comprehension Questions, Digging Deeper Opportunities (includes character studies and plot studies), Creative Writing Tasks, and Non-Fiction Tasks related to content of the novel (water pollution, Florida Keys, green flash, loggerhead turtle).
Resource is provided as a PDF but a digital copy of the pack is available for editing and sharing on Google Classroom and Seesaw available with download.

Write a Travel Blog from the HMS Beagle
Students use the stops made by Charles Darwin on the H.M.S. Beagle to write a travel blog about their discoveries and challenges.
The pack includes different graphic organizers, resources for lower ability pupils, as well as lesson plans and rubrics.
In the past, this resource has been used alongside Charles and Emma by Deborah Heiligman, but can be used independently of the novel, as well.
A link to access an editable file for use on Google Drive is available at download.

Grammar Dice for Key Stage 1
This resource is meant as a support or challenge for children in Key Stage 1 during writing exercises.
Nets are printed, laminated, and made into cubes so children can use them when they are stuck with their writing. Colourless copies also included.
All suffixes, contractions, and cohesive devices are taken from the 2014 National Curriculum of England document.
Link provided to editable document, should you want to change any of the sides of the dice.

Punctuation Dice Key Stages 1 and 2 BUNDLE
This resource is meant as a support or challenge for children in Key Stages 1 and 2 during writing exercises.
Nets are printed, laminated, and made into cubes so children can use them when they are stuck with their writing. Colourless copies also included.
The punctuation on the dice are taken from the 2014 National Curriculum of England and the 2017 Interim Frameworks for Teacher Assessment at the end of Key Stage 2.
Key Stage 1: singular possession, commas for lists, full stops, capital letters, exclamation and question marks
Years 3 & 4: speech marks, apostrophes for plural nouns, and commas after fronted adverbials
Years 5 & 6: colons, semi-colons, brackets, bulletpoints, dashes and commas for clarity
A link is provided in the zipped files to editable files should you like to change any of the sides of the dice.

Mission to Mars: Chronological Study of the Space Program (Explanation Text)
Updated with new graphics and Google extension
This 26-page resource has been designed to use as a guide to studying the US space program’s chronology.
This Outcome will allow children to research how different aspects of NASA’s space program have changed over time, including space shuttles, spacesuits, and space exploration.
Children will then write an explanation text following the 2014 National Curriculum English Objectives for Year 6.
Link provided to digital resources for editing and sharing on Google Classroom and Seesaw.

Mission to Mars: Report on Significant Person or Event (Historical Sources)
**Updated with new graphics and Google extension
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This 35-page resource has been designed to use as a guide to studying significant people and events in the US space program.
Children will learn the difference between primary and secondary sources before using them in a presentation to teach their peers.
Digital resources for editing and sharing on Google Classroom and Seesaw available with download.

Grammar Dice BUNDLE for Key Stage 2
This resource is meant as a support or challenge for children in Key Stage 2 during writing exercises.
Nets are printed, laminated, and made into cubes so children can use them when they are stuck with their writing. Colourless copies also included.
The grammar on the dice are taken from the 2014 National Curriculum of England and the 2017 Interim Frameworks for Teacher Assessment at the end of Key Stage 2.
For Years 3 & 4: adverbs, adverbials, prefixes, suffixes, homophones, conjunctions and prepositions
For Years 5 & 6: suffixes, adverbs, homophones, cohesive devices, passive voice, expanded noun phrases, formal speech, adverbials, modal verbs, relative clauses, co-ordinating conjunctions and subordinate conjunctions.
A link is provided in the zipped files to editable files should you like to change any of the sides of the dice.

El Deafo Novel Study FREEBIE
This resource is designed to be used during Reading Workshop and is to be used with El Deafo  by Cece Bell.
The pack has been designed in alignment with Common Core Reading Standards for Grade 7.
I am trying out a new format and would appreciate feedback! The pack has been designed to cover five weeks, with assigned pages for reading, comprehension tasks and quotation and structure analysis.
A digital copy of the file is available with download.

Apply for a Viking Raid FREEBIE
An extra credit writing assignment designed for middle school ELA.
Students assume the roles of Vikings applying to go on a raid before writing a cover letter and resume that use modal verbs and persuasive devices.

Write a Trickster Tale FREEBIE
Included is a mini writing assignment that I have used for an extra credit opportunity in Middle School ELA.
Students will have a background in Norse Mythology before being given the assignment. When I have assigned it, I have also reviewed features of narratives and storylines and compared them to different styles of writing.
*A link to the digital file is provided for completion online using Google Slides.