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Knowledge is Power

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We are dedicated to providing high-quality, engaging educational resources for teachers and students. With a focus on contemporary and relevant topics, our resources are designed to enhance learning experiences and support educators.

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We are dedicated to providing high-quality, engaging educational resources for teachers and students. With a focus on contemporary and relevant topics, our resources are designed to enhance learning experiences and support educators.
AI in the Workplace - Assembly/Form Activity
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AI in the Workplace - Assembly/Form Activity

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This fully scripted 10 to 15 minute assembly/form activity on AI in the workplace, perfect for secondary school students. It covers key AI concepts, types of AI, technologies, and real-world applications, alongside ethical questions surrounding AI’s impact on jobs, bias, and privacy. Last updated: 10th Feb 2024 - now includes a video animation to supplement the presentation Contents include: PowerPoint slides Fully scripted content Audience interaction ideas Bonus: The resource can easily be expanded into a longer lesson or form time discussion-based activity on the future of work and ethical AI, allowing for deeper student engagement. This resources is accompanied by AI in the Workplace Classroom Display.
Computing exams - Year 7 to 9
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Computing exams - Year 7 to 9

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Exams with mark schemes designed to help busy teachers prepare for end of year internal exams. All documents can be adapted. Mark scheme shown in comments. Link to Google Docs version also given. The Year 9 paper is designed with the AQA GCSE CS specification and could be adapted for use with Year 10.
Python Revision and Activities - Bundle (9 pack)
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Python Revision and Activities - Bundle (9 pack)

9 Resources
Python Essentials: Your Complete GCSE Companion! This all-in-one bundle covers a wide range of Python topics, from the basics to more advanced concepts. Concise revision guides and carefully crafted exercises help you master input/output, data types, control structures, and more. Gain the confidence and skills to succeed in your GCSEs
AI in the Workplace Classroom Display
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AI in the Workplace Classroom Display

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Engaging and educational classroom display on AI in the Workplace, perfect for secondary students. This resource helps students explore how AI is shaping various industries and opening up new career opportunities. The display also includes thought-provoking ethical questions surrounding AI’s impact on society. Last updated: 3rd Sep 2024 What’s included: What is AI? Infographic: Clear and concise infographic introducing the concept of AI. Career Paths in AI Infographic: Highlighting emerging career opportunities in fields such as data science, robotics, and AI ethics. AI in Everyday Life Poster: Showcasing practical uses of AI in areas like healthcare, transport, and education. Ethical Questions about AI Display: Presenting key ethical dilemmas in AI, such as bias, job automation, and privacy concerns. AI Technologies Poster: A breakdown of key AI technologies like machine learning, natural language processing, and computer vision. This display is designed to spark curiosity and discussion, making it a great addition to lessons on Citizenship, Careers, or STEM topics. It can also be used as a standalone learning tool or an introduction to a larger unit on AI and technology. Format: Printable posters and infographics, easily adaptable for different classroom spaces. Perfect for: PSHE, Careers Education, Computing, and Citizenship classrooms. This resource accompanies - [AI in the Workplace Assembly]/teaching-resource/resource-13113368
The Power of Knowledge: Assembly
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The Power of Knowledge: Assembly

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Engage and inspire students aged 7 to 16 with “The Power of Knowledge,” an interactive assembly presentation designed to foster curiosity and lifelong learning. This 15 to 20 minute presentation encourages positive learning behaviours and habits. Updated 15th Feb 2025: Updated and enhanced visuals including images and videos. Expanded content and narrative. Ideas for interaction. Key Features: Interactive Slides: Vibrant visuals and interactive elements keep students engaged and motivated. Thought-Provoking Questions: Questions like “Do ants get in traffic jams?” and “Can you breathe on Mars?” spark curiosity and lead to fascinating discoveries. Practical Advice: Provides actionable steps on how students can challenge themselves to learn more, actively participate in lessons, and reflect on their learning. Real-World Applications: Highlights the importance of connecting school subjects to real-world situations, helping students see the relevance and value of their education. Lifelong Learning: Encourages students to develop lifelong learning habits with suggestions on setting personal learning goals, exploring different resources, and staying curious. What’s Included: A detailed, slide-by-slide assembly presentation lasting around 30 minutes. Expanded narratives and examples to deepen understanding and engagement. Interactive activities and discussion prompts to foster active participation and reflection. Empower your students with “The Power of Knowledge” and watch them thrive as curious, motivated, and lifelong learners. Download this resource today and make a lasting impact on their educational journey.
Network Protocols and Layers  - Revision
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Network Protocols and Layers - Revision

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This 1-page knowledge organiser summarises key concepts for GCSE students. Learn the 4 essential network layers and their protocols for effective data transfer. Update: 3rd Sep 2024 with self-test questions & answers
Python revision and activities - The basics
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Python revision and activities - The basics

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Master Python Fundamentals and Ace Your Exams! This concise revision guide covers essential Python concepts, including input, output, variables, mathematical operators, and comments. Plus, 5 hands-on Python programs to debug will solidify your understanding
Computing Puzzle Workbook
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Computing Puzzle Workbook

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This Key Stage 3 Computing Puzzle Booklet includes 16 fun and engaging puzzles, such as crosswords, word searches, scrabble, code breakers, and picture quizzes. Topics covered include online safety, code breaking, devices, and human-computer interaction. Perfect for starter activities or quick classroom challenges. Includes answers. Designed for easy printing as an A5 booklet in black and white. UPDATED 20th September 2024- Now includes a glossary of terms
Winning and Losing: Assembly
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Winning and Losing: Assembly

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Sporting assembly complete with script. Is Eddie the Eagle a loser? This assembly looks at the characteristics of a winner and questions our judgement about what makes a winner? Speaker notes are included in this teacher led assembly. The story of Eddie ‘The Eagle’ Edwards is told and we question whether he was a ‘loser’? Useful before sports day or prior to an Olympic Games.
Misinformation and Disinformation - Assembly
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Misinformation and Disinformation - Assembly

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Expertly crafted 10-15 minute assembly on misinformation and disinformation. Fully scripted and easy to deliver, this engaging assembly/form activity unpacks the complexities of false information in both historical and modern contexts. Through interactive examples and thought-provoking questions, students will learn how to identify misinformation, understand its potential impact, and become responsible digital citizens. Complete with a compelling case study, this assembly is the perfect tool to spark critical thinking and media literacy in your school. Equip your students with the skills they need to discern truth from falsehood in today’s information landscape. Last updated: 13th August 2024 Accompanied by this [classroom display] /teaching-resource/resource-13098014
House/Merit point tracker
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House/Merit point tracker

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This fully editable House and Merit Points Tracker Spreadsheet offers a simplified and efficient way to track and manage house points across multiple classes. With easy-to-use features, you can quickly add multiple house points using copy and paste, making it time-efficient for busy teachers. Updated Jan 2025 Key features include: Individual Class Tabs for tracking points per class. Class Totals automatically calculated for each class. Tabs for House Sports, House Music, and Sports Day to track performance in different school events. A House Totals Tab that provides a running total of points across all events. The spreadsheet comes with clear instructions on the intro tab, making it easy to customise for your school’s specific needs. Perfect for house competitions, merit systems, and whole-school tracking
GCSE Python Revision (Mega pack)
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GCSE Python Revision (Mega pack)

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11 Knowledge Organisers for GCSE. These visually engaging, information-packed sheets cover a wide range of Python topics. Master key concepts, reinforce your understanding, and apply your knowledge to practical coding challenges. Perfect for quick reference to prepare for exams.
Media Literacy: Assembly/Form Activity
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Media Literacy: Assembly/Form Activity

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A fully scripted, 10–15 min assembly/form activity - Echo Chambers: How News Shapes Our Worldview - This comprehensive PowerPoint presentation delves into the concept of echo chambers, illustrating how news media can shape and reinforce our worldviews. It emphasizes the importance of critical thinking and seeking diverse perspectives. The resource includes: Content: Introduction: Explanation of echo chambers and their impact on our perception of the world. Examples: Contrasting headlines on climate policy to show how different media outlets frame the same story differently. Interactive Activities: Suggested scripts for engaging students in discussions about their own news consumption habits and the presence of echo chambers in their lives. Visual Aids: Illustrations to help students grasp the concept of echo chambers, such as a stick figure looking into a mirror that distorts their reflection. Strategies: Tips for breaking out of echo chambers, including seeking diverse sources, engaging in discussions, and fact-checking information. Real-Life Applications: Success stories of individuals and organizations that have effectively navigated echo chambers and misinformation. Final Takeaways: Emphasis on the importance of awareness, critical thinking, and open-mindedness in navigating the information landscape. This resource is designed to foster a deeper understanding of how media influences our views and to encourage students to seek a balanced perspective. Last updated: 4th Sep 2024
Eco Heroes - Primary Assembly
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Eco Heroes - Primary Assembly

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“Eco Heroes: Our Journey to a Greener World” is an engaging and interactive assembly resource designed for primary school children. This 15-minute assembly aims to educate and inspire young students to adopt sustainable living practices and become Eco Heroes in their daily lives. Created: 27th Feb 2025 The assembly includes a detailed script, vibrant visuals, and a fun, animated video that highlights key sustainable practices such as reducing waste, saving water, conserving energy, and choosing eco-friendly products. The interactive Eco Hero Challenge encourages students to take actionable steps towards sustainability, making the learning experience both practical and impactful. With clear explanations, relatable examples, and engaging activities, this resource helps students understand the importance of protecting our planet and empowers them to make a positive difference. The assembly also features a Q&A session to address students’ questions and ideas, fostering a collaborative and supportive learning environment. Perfect for PSHE and Citizenship curriculum links, “Eco Heroes: Our Journey to a Greener World” provides teachers with a comprehensive and ready-to-use assembly plan that promotes environmental awareness and responsibility among young learners. Join the Eco Heroes on their journey to a greener world and inspire your students to become champions of sustainability!
Cyber Security - Revision
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Cyber Security - Revision

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Handy 1 page knowledge organiser sheet that summarises Cyber Security. The focus is on the AQA 8520 (9 - 1) and areas covered are: - What is cyber security? Social engineering Malicious Code Other threats Penetration testing
Emotional Intelligence - Assembly/Form Time
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Emotional Intelligence - Assembly/Form Time

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A comprehensive 25-minute assembly/form activity on emotional intelligence (EQ), designed for secondary school students aged 11-16. This resource provides a thorough exploration of EQ, highlighting its importance in personal and professional success. Last updated: 13th Feb 2025 Key Features: Introduction to EQ: Understand what emotional intelligence is and its five key components: self-awareness, self-regulation, motivation, empathy, and social skills. Benefits of High EQ: Discover the personal and professional advantages of developing emotional intelligence. Practical Tips: Learn actionable strategies for enhancing self-awareness, self-regulation, and empathy. Interactive Activities: Engage in role-playing scenarios to practise EQ skills in realistic situations. Visual Aids: Includes suggested visuals and icons to make the assembly more engaging and accessible. Inspirational Quotes: Motivational quotes to reinforce the importance of EQ. What’s Included: Detailed assembly outline with narrative and visuals. Animated video to engage audience. Role-playing scenarios with instructions for students. Tips for developing key components of EQ. Recap slide summarising the main points. Why Choose This Resource? This assembly is designed to be interactive and informative, helping students develop essential emotional and social skills. By understanding and practising emotional intelligence, students can improve their relationships, communication, and overall well-being.
AI Ethical Dilemmas: Assembly/Form Activity
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AI Ethical Dilemmas: Assembly/Form Activity

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Explore the ethical challenges of artificial intelligence with this engaging assembly/form activity resource for UK secondary schools. This 15 to 20 minute presentation delves into key ethical issues such as fairness, bias, transparency, privacy, and accountability in AI. Designed to captivate and educate, the assembly includes a detailed script and visually appealing slides. Includes interactive elements that help to extend this resource that would be suitable for a form activity or discussion. Also includes an introduction video to ‘hook’ the viewer and settle the audience. Last updated: 18th February 2025 Students will learn what AI is, the impact of AI on society and the importance of ethical considerations in technology. Real-world examples, such as biased hiring algorithms, illustrate the potential pitfalls of AI and the need for responsible development. The resource encourages critical thinking and discussion, helping students understand the complexities of AI ethics. Ideal for educators looking to introduce students to the ethical dimensions of AI, this resource provides a comprehensive overview and practical insights. It also highlights future career opportunities in AI and ethics, inspiring students to consider their role in shaping the future of technology. Equip your students with the knowledge and awareness needed to navigate the evolving landscape of AI. Download this resource today and take the first step towards fostering a generation of ethically-minded tech enthusiasts.
Python revision and activities - IF and 'Nested' IF statements
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Python revision and activities - IF and 'Nested' IF statements

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Boost your Python skills and ace your exams! This comprehensive resource pack includes a concise IF statement revision guide, PLUS 5 hands-on Python programs to debug. Develop problem-solving skills and reinforce your understanding of ‘if’, ‘elif’, ‘else’, relational operators, and indentation.
Introduction to Programming with Scratch
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Introduction to Programming with Scratch

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Aimed at Year 5s but could be adapted for any beginners in Scratch. This introduction to programming covers: - CS unplugged - what is an algorithm (making a jam sandwich) The basics of the Scratch interface Basic animations using control and movement Using pause and broadcast Stage co-ordinates Debugging, repetition, sequencing, selection Working with variables to make a scoring system in a Shark game Please let me know what you think. NEW Jan 2017 - Revision on a page
Scratch - Crab Maze project
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Scratch - Crab Maze project

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This comes with complete workbook and differentiated support. Pupils will already known the basics of Scratch. This is used with Year 6 but could be adapted for Year 7 or 8. Aims of the project: - Analyse, design, implement, test, debug, evaluate and document to create a fully functioning crab maze game Accompanying support website provides guidance and tutorials where needed: - http://towercollege.wixsite.com/crab-maze-game?_ga=1.173461163.90285294.1435319282 NEW Jan 2017 - Revision on a page