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EYFS Maths Games

Average Rating4.30
(based on 28 reviews)

Experienced EYFS & primary teacher, SENCO delivering simple IWB maths games and resources to support teaching and learning in the Early Years and Key Stage 1. Reviews and suggestions for new games are most welcome.

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Experienced EYFS & primary teacher, SENCO delivering simple IWB maths games and resources to support teaching and learning in the Early Years and Key Stage 1. Reviews and suggestions for new games are most welcome.
How many pumpkins?
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How many pumpkins?

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A simple IWB maths game designed in PowerPoint to develop early number skills. Children compare the amounts of pumpkins shown in each ten-frame. This is a simple maths game to develop early mathematical vocabulary and understanding using the language of ‘fewer’ and ‘more’ pumpkins using a ten-frame. Children are presented with two ten-frame on each slide. Children are invited to identify and click on the ten-frame showing the most or fewest pumpkins. (23 slides in length). Additional challenge can be added by inviting children to consider how many pumpkins would be needed to be added or taken away to make both ten-frames show the same number of pumpkins. If you enjoy using this game to develop children’s early number skills then please leave us a positive review. Many thanks.
Subitising Snowmen
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Subitising Snowmen

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A FREE interactive whiteboard game designed in PowerPoint to support early subitising skills. Children are presented with varying arrangements of 4 or 5 snowmen. Children indicate how many snowmen they can see by clicking on the matching number digit card. This game is an ideal classroom starter to any mathematics session. Children learn to subitise (see an amount without counting) within 5 - a key early learning goal. This subitising game can be played during whole class teaching and learning and or as part of a small group adult-led session. This game fits well with WhiteRose Maths EYFS Spring Term Alive in 5 by targeting understanding of numbers within five. This resourse may also work well as an assessment tool to judge whether children can reliably subitise amounts within five. (32 slides in length and easily editable) If children in your class enjoy playing this game then please leave us a positive review. Please follow us on Twitter to find out about more our latest games @eyfsgames
Reading Objectives
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Reading Objectives

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Ready to print labels for each Book Band from Pink to Purple band. Ideal to stick in reading diaries or make into laminated book marks/prompt cards to help develop children's reading skills. These reading objectives can help the teacher/teaching assistant, child and parent/carer to focus on developing the reading skills necessary for each book band and in turn meet age related expectations in Reading.
KS1 / KS2  Reading AssessmentTracker
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KS1 / KS2 Reading AssessmentTracker

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A simple and easy to use Primary KS1/KS2 Class Reading Tracker which is easily adaptable to your own school and reading colour banding system. This Primary KS1 / KS2 Class Reading Tracker records progress and attainment against Age Related Expectations for each year group and also includes Reading Recovery Levels which may be applicable to some children. This is a free sample to show how the Reading Tracker might be used. A Word document can be downloaded from TES at a Premium which can be easily edited if necessary to suit your school.
Pancake Day Play-dough Mat
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Pancake Day Play-dough Mat

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A multi-purpose Pancake Day themed play-dough mat that can be laminated to support the development of early counting and cardinality skills in the early years. Children can make play-dough pancakes and place them on each empty frying pan on the mat.Works well as a small group game and ideal for assessing number knowledge and cardinality. Also works well for show me one more / one less pancake.
Red Nose Day Counting Skills from 1 to 10
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Red Nose Day Counting Skills from 1 to 10

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A simple FREE interactive whiteboard game to support early counting skills with a Red Nose Day theme. Children count the number of red noses they can see and click on the matching number on the number track. Ideal for teaching number recognition from one to ten.
Domino odd one out
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Domino odd one out

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Help T-Rex find the domino that doesn’t belong. Which domino is the odd one out? This is a simple interactive maths game designed in PowerPoint to develop children’s early number skills. Children are presented with four dominoes (amounts within 10) and invited to click on the odd one out. This IWB maths game is ideal to develop children’s early subitising and fluency skills using amounts within ten. The game is easy to edit and 22 slides in length. If you enjoyed playing this game then please leave us positive review. Many thanks. Do follow us on Twitter @EyfsGames
Penguin Christmas Addition to 10
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Penguin Christmas Addition to 10

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Penguin Christmas Addition is a simple interactive whiteboard game designed in PowerPoint to support the development of early addition skills. Children are invited to count the number of spots shown on the domino (developing both their perceptual and conceptual subitising skills). Children click on the correct number card to show how many spots altogether. The total number of spots is revealed with the addition calculation. This activity works well with the whole class by inviting the children to write the matching addition calculation on their mini whiteboards and calculate the answer. Ideal for developing early number skills within 10. This game is easy editable and includes 22 interactive slides. If you enjoy using this Maths game then please leave us a positive review. Many thanks.
Domino Doubles Red Nose Day
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Domino Doubles Red Nose Day

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This is a simple doubling game that is ideal to play on the interactive whiteboard IWB to develop children’s early doubling skills within 10. A selection of double dominoes are presented. Children are invited to click on the matching amount on the number track.
Subitising Six or NOT Six
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Subitising Six or NOT Six

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A simple IWB subitising game with a Red Nose theme - six or NOT six. Children are shown various dot images of the number six and NOT six. Children identify whether the domino shows six or NOT six. Links well with NCETM ideas and planning for developing children’s early subitising skills - i.e., being able to recognise six can be made in various ways. This game is easily editable to create your own games - i.e., seven or NOT seven eight or NOT eight etc
This game is 27 slides in length.
Domino Addition
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Domino Addition

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A simple IWB Maths Game to support the development of children’s early conceptual subitising and addition skills within ten. Children are presented with various domino arrangements (total amounts from six to ten) and say the number of spots they can see altogether. Help Dino the Dinosaur to subitise the spots. Children calculate the total amount of spots and click on the matching number card to reveal the answer. Links well with Spring Term WhiteRose Maths Units Growing 6,7,8 and Building 9 and 10 (though is not endorsed by WRM). This IWB Maths game works well as part of whole class teaching and learning or as a small adult-led guided group session. Children can write the addition calculation on small whiteboards or show the answer with their fingers. This game helps to consolidate children’s conceptual subitising skills and addition within ten. This game is designed in PowerPoint and therefore easily editable (24 slides in length and fully interactive). If you enjoy using this FREE IWB Maths game with your class please give us a positive review. You may also like to join our growing online community on Twitter @EyfsGames to hear about our latest games. Share a positive review about our resources and we will send you a game of your own choice to say thanks for all your support.
Easter Chick Subitising Cards 1 to 5
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Easter Chick Subitising Cards 1 to 5

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A set of FREE Easter Chick themed subitizing cards showing different arrangements of Easter chicks. These cards (6 per A4 sheet) can be printed off and laminated as part of whole class daily provision. An ideal resource for children to explore subiziting and find different ways to arrange the Easter chicks from one to five. Games to play with the cards Subitizing - Turn over a card and say the number of chicks as fast as you can with a friend Matching - Turn over a card and find all the matching pairs / arrangements showing 1, 2, 3, 4, 5 Easter chicks as fast as you can Exploration - Explore all the different ways of arranging 5 Easter chicks Addition - Turn over two cards - Find the total of the Easter chicks by count on from the largest number e.g., 5 + 2 = 7 Ordering - Order the Easter chick cards from 1 to 5
Subitising How many Gingerbread buttons?
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Subitising How many Gingerbread buttons?

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A simple interactive whiteboard Maths game to develop children’s early subitising skills. Children are presented with various arrangements of buttons. Children show their answer with their fingers and or click on the matching number card. This simple maths game fits well with WhiteRose Maths planning and Spring Term unit Alive in Five and develops early number knowledge within five. This game might be played as part of whole class teaching and learning or work well as part of a small adult-led session to explore different compositions of buttons within five. (33 slides in length and easily editable in PowerPoint to suit the needs of your class). A gingerbread mat is also included at the end of this game that can be printed off and used by the children to create different arrangements of five buttons during continuous provision. If you enjoy using this game to develop children’s early number skills please leave us a positive review. Please follow us on Twitter @EyfsGames to find out about our latest FREE games. Many thanks.
Beans Ten-Frame
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Beans Ten-Frame

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A simple FREE IWB Maths game, designed in Powerpoint to support the development of children’s early number skills. Children say how many beans they can see in the ten-frame and click on the matching amount on the number track. Works well to support whole class teaching of number recognition within 10. An ideal maths game to play using a ten-frame. If you enjoy using our games, please leave us a positive review. Post any positive review in the next six months and we will send you a free maths game to say thanks for your support.
Ladybirds Ten Frame
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Ladybirds Ten Frame

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A simple FREE IWB maths game, designed in Powerpoint to support children’s early number skills within 10. Fully interactive and great for use on the IWB children are invited to say how many ladybirds are presented in the ten-frame and click on the matching numeral on the number track. All amounts from 1 to 10 are presented. Although this resource is not endorsed by WRM this game links well EYFS and Yr1 White Rose Maths Planning and supports number recognition within ten. Children learn to recognise amounts from one to ten using the ten-frame. This resource is 37 slides in length and also includes ladybird themed ten-frames showing amounts from 1 to 10. The ladybird ten-frames can be printed off, laminated and used as part of whole class teaching and learning. Ideal for independent investigative and small group activities exploring the composition of ten. If you enjoy using our Maths games / resources then please leave us a positive review. Join our growing online community on Twitter @Eyfsgames to hear more about our latest games. Post a positive review in the next six months about any of our games and we will send you any game of your choice to say thanks for your support.
Ten-Frame Bonfire Night
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Ten-Frame Bonfire Night

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A simple FREE IWB game designed in Powerpoint to support children’s early number skills from 1 to 10 using a ten-frame. Children are invited to match the the number of rockets with the appropriate numeral on the number track. If they match the correct number then they see the rockets launch into the night sky. Although we should be encouraging children to see the number of rockets shown, counting down the rockets to launch is also great fun too. 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, zero
blast off! This game supports number recognition from 1 to 10. The content is easily adaptable to form other arrangements within 10. If you enjoy using this resource then please leave a positive review. Post any positive review in the next six months and we will send you any game of your choice to say thanks for your support.
Domino Doubles
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Domino Doubles

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Domino Doubles is a simple FREE interactive whiteboard game (IWB) to support the development of children’s early number knowledge of doubles within ten. Children are invited to subitise (see the number of spots on one side of the domino - amounts within five) and then calculate what would be double the amount shown. Children are invited to show the answer with their fingers or may wish to draw and calculate the double using their small white boards. The teacher or child can then click on the matching symbolic number card to reveal the correct answer. This game aligns well with WhiteRose Maths EYFS and Year 1 Units (though is not approved or endorsed by WRM) and supports doubling skills within 10. It may also work well with spot on number resources, but again is not approved or endorsed by Spot on with Number. This interactive maths game can be used to introduce doubling and uses regular domino patterns. It can be an ideal introduction to doubling and further independent maths investigation, exploring regular and irregular domino patterns and doubling amounts within ten. For example, during independent learning children can begin to create and design their own doubling domino arrangements. This game is easily editable and 22 slides in length. This maths game can be played as part of whole class teaching and learning and or during small-group and or 1-1 adult-led teaching and learning sessions. It could also be used to assess whether children are able to confidently recognise and calculate their doubles within ten. If you enjoy using “Domino Doubles” with your class please give us a positive review. You may also like to join our growing online community on Twitter @EyfsGames to hear about our latest FREE Maths games.
Counting in 2s - How many socks altogether?
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Counting in 2s - How many socks altogether?

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Counting in 2s is a simple interactive whiteboard game designed in Powerpoint to support children’s early number development. Children are invited to count the socks in 2s and click on the matching number card. Ideal for whole class teaching and learning. Links well with whiterose maths suggested activities for Summer Term planning for Yr 1 multiplication and counting in 2s. Try now - freely available. If you enjoy using this resource to support teaching and learning then please leave a positive review. You may also like to join our growing online community on Twitter @Eyfsgames to hear about our latest games.
Poppy Day Number Bonds to 10
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Poppy Day Number Bonds to 10

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A simple IWB game designed in powerpoint to develop children’s early knowledge of number bonds to 10. An ideal game to model number bonds to 10 using a ten-frame (various arrangements shown). Children are invited to count the poppies shown in the ten-frame and say how many more would be needed to make 10. The poppies are then added to the frame to make 10. Children could follow up this activity my making playdough / craft poppies and place them in ten-frames to show different ways of making 10. Editable content.
Poppy Day Playdough Mats
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Poppy Day Playdough Mats

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Ideal for supporting the development of early number skills. Invite the children to make 10 poppies from playdough and place them in the ten-frames. Can they match the number shown on each mat? A bundle of poppy Day Playdough Mats - ideal for practising numbers from 1 to 10. Make playdough/craft poppies and place them in the ten-frame.