Hero image

Mr Bond's Shop

Average Rating4.57
(based on 36 reviews)

High quality innovative resources for KS3, KS4, and KS5 Computer Science, Business Studies, iMedia, and IT

58Uploads

34k+Views

197k+Downloads

High quality innovative resources for KS3, KS4, and KS5 Computer Science, Business Studies, iMedia, and IT
J277 OCR 2.5 Programming Languages and IDEs
MrBond_MrBond_

J277 OCR 2.5 Programming Languages and IDEs

(0)
Complete scheme of work for J277 OCR Computer Science 2.5 Programming Languages and Integrated Delvelopment Environments (IDEs), including PowerPoint for each lesson, homework sheet, worksheets, end-of-topic exam, and mark sheets. Designed for my mixed-ability group with lots of simple explanations; large clear and bright diagrams; chunked lessons; and stretch and activity tasks for higher-achieving students. There are two versions of lesson 2.5.2 – one for students using IDLE and an alternative for those using Thonny. Includes the following lesson PowerPoints and resources: 2.5.1a High and Low-level languages 2.5.1b Translators, Compilers, and Interpreters 2.5.2 Integrated Development Environments (IDE) - IDLE 2.5.2 Integrated Development Environments (IDE) - Thonny 1 x Homework sheet plus answers End-of-module test paper plus answers Save yourself hours of planning. Download now.
KS3 Data Representation Scheme of Work
MrBond_MrBond_

KS3 Data Representation Scheme of Work

(0)
A complete KS3 scheme of work, including how computers process and store binary, conversion to denary, binary addition, bitmaps, vector graphics, and sound. Full of activities, discussions, and games especially written for years 7 to 9, and with all answers provided, this is an ideal introduction to key concepts to prepare and inspire your students for Key Stage 4. Lesson 1: Binary to denary conversion + worksheet Lesson 2: Denary to binary conversion + worksheet Lesson 3: Binary addition and terminology + worksheet Lesson 4: Character sets + worksheet Lesson 5: Bits and pixels (bitmap and vector graphics) + worksheet Lesson 6: Bits and sounds + worksheet A fun scheme of work for students, easy-to-deliver for teachers. My students thoroughly enjoyed it, I’m sure yours will too. Download today.
J277 OCR 1.2 Memory and Storage SoW
MrBond_MrBond_

J277 OCR 1.2 Memory and Storage SoW

(0)
Complete scheme of work for J277 OCR Computer Science 1.1 Memory & Storage, including PowerPoint for each lesson, homework sheets, end-of-topic exam, and mark sheets. Designed for my mixed-ability group with lots of simple explanations; large clear and bright diagrams; chunked lessons; and stretch and activity tasks for higher-achieving students. Includes the following: 1.2.1 Primary Storage Lesson 1.2.2 Secondary Storage Lesson + Worksheet 1.2.3 Units of Data Lesson 1.2.4a-1 Binary Conversion Lesson + Links to Binary Bingo & Denary Bingo games 1.2.4a-2 Binary Addition Lesson + Worksheet + Answers 1.2.4a-3 Hexadecimal Lesson 1.2.4b Character Sets Lesson 1.2.4c Image Representation Lesson + Worksheet + Answers + Python task 1.2.4d Audio Representation Lesson + Worksheet + Answers + Python task 1.2.5 Compression Lesson 3 x Homework sheets (10 marks each, plus mark sheets) 1 x End of topic test (designed to look like an exam paper, 25 marks, plus mark sheet). Save yourself weeks of planning by buying the Component 1 bundle at a reduced price!
OCR J277 2.1 - 2.5 Complete SoW Discount Bundle
MrBond_MrBond_

OCR J277 2.1 - 2.5 Complete SoW Discount Bundle

6 Resources
Save planning time and money with this discounted J277 Computer Science Complete Component 2 bundle! Includes the following units and content: 2.1 Computational Thinking: 14 lessons, 4 homework sheets 2.2 Programming Fundamentals: 9 lessons, 3 homework sheets 2.3 Producing Robust Programs: 6 lessons, 2 homework sheets 2.4 Boolean Logic: 3 lessons, 1 homework sheet 2.5 Programming Languages: 3 lessons, 1 homework sheet Question-by-Question analysis spreadsheet and mail merge documents to create personalised student feedback sheets for supplied end-of-unit tests Each lesson includes applicable resources (e.g. Python example files). In total there are 35 lessons and 11 homework sheets, plus an end-of-topic test for each unit. Cheaper than buying each unit individually! Get your weekends back, buy today.
Malware Match-Up Top Trumps
MrBond_MrBond_

Malware Match-Up Top Trumps

(0)
A fun printable Top Trumps style game covering malware (virus, worms, adware, spyware, ransomware, and trojan horses). Play a traditional Top Trumps game or a classroom-optimised version which reduces printing and game time. This is a great activity to educate and engage. My students loved it! Supplied files: A6 sized PDF containing all six cards A4 sized PDF containing all cards laid-out with cut marks Playing instructions for both versions of the game For durability, print on thick card or laminate and they will last for many games. Download and enjoy
BTEC Level 3 Computer Science Unit 15 / IT Unit 6 Web Design
MrBond_MrBond_

BTEC Level 3 Computer Science Unit 15 / IT Unit 6 Web Design

(0)
Transform your BTEC Level 3 Computer Science Unit 15 / IT Unit 6 (Web Design) lessons with our expertly crafted resources! Designed to engage and empower students, these comprehensive teaching materials cover essential coursework topics (HTML, CSS, and JavaScript) to get your students engaged! Lesson 1: Web design An overview of the client-server relationship used by websites Basic design and layout principles Lesson 2: Introduction to HTML The structure of an HTML web page Commonly-used tags Self-paced worksheet for students Lesson 3: CSS CSS syntax External, internal, and in-line CSS Self-paced worksheet for students Lesson 4: Responsive design Explanation, reasons, and principles behind responsive design CSS media queries and examples Self-paced worksheet for students Lesson 5: Introduction to JavaScript Client-side vs server-side scripting Overview of the document object model (DOM) and how JavaScript interacts with it Self-paced worksheet for students Simple to deliver, with all answers to practical work, this is an ideal introduction to inspire and prepare your students for Unit 15. Download today.
Python Turtle Maze Challenge – Introduction to Algorithms, Iteration, Computational Thinking
MrBond_MrBond_

Python Turtle Maze Challenge – Introduction to Algorithms, Iteration, Computational Thinking

(0)
Engage your students with this interactive Python Turtle activity that builds key computational thinking skills, including decomposition; algorithm design; pattern recognition; and iteration, in a fun and accessible way. This hands-on coding lesson begins with a simple paper-based maze activity to introduce the concept of using algorithms, moving on to using loops to improve efficiency. Students then apply their understanding by editing a pre-written Python Turtle file to control a mouse navigating a series of mazes to get the cheese. Ideal for KS3 or beginner Python learners Perfect for introducing iteration and algorithms Includes multiple mazes and opportunities for creative extension What’s included in the download: Full teacher guidance with clear setup instructions Student maze PowerPoint (printable or digital) Presentation slides explaining the task, how iteration helps, and code walkthroughs Python Turtle file with graphics in a ready-to-use ZIP folder Solution file for the first maze in a separate ZIP folder Five engaging mazes + a blank template for students to design their own Students love this activity! It’s a fantastic way to introduce key programming concepts through visual problem-solving and game-like tasks. Perfect for Computer Science teachers looking for a ready-made, high-quality Python lesson that promotes logic, creativity, and engagement.
OCR J836 IT R050 Unit 1: Digital Tools
MrBond_MrBond_

OCR J836 IT R050 Unit 1: Digital Tools

(0)
Download the complete scheme of work for J836 Cambridge National in IT, R050 Unit 1: Digital Tools. Includes fully editable student workbook, end of topic test, PowerPoints, and all answers. This resource comprises of: 1.1a: Flowcharts 1.1b: Mind Maps (library, presentation, and tunnel mind maps) 1.1c: Visualisation Diagrams 1.1d: Wireframes Revision and 25-mark end of topic test lesson, with mark scheme Printable student workbook (PDF and editable Word documents) Engaging lessons and academic for your students, ease of planning and flexibility for you! Download today
Cheese Chase: Python Game Tutorial Worksheets
MrBond_MrBond_

Cheese Chase: Python Game Tutorial Worksheets

(0)
Design and code a Python game with 10 step-by-step worksheets. Use Pygame and Pygame Zero to create a cheese-collecting, cat-avoiding, fast-paced game! Introduces students to: Python graphics Sprites Tile maps Keyboard events Gameplay ideas This is an ideal project for extra-curricular clubs. All images, sample code, and teacher support information is included. I hope your students have as much fun making this game as mine did.