GReat Learning
GReat Learning
4.74473 reviews

An experienced writer of Computing/ICT resources (and four text books) my free products have been downloaded over a million times all over the world.<br> Following years of regular 5 star ratings and very positive feedback I made the decision to start writing commercially. My commercial resources continue to be praised for their professional look and imaginative content. Please download and enjoy! Greg (Computing Science teacher for 23 years and now a national computing education adviser)

Last updated

10 June 2020

zip, 7.05 MB
zip, 7.05 MB
Many students these days wish to be games programmers. This booklet is the second in a series of four that teaches students the tool and techniques of object orientated programming required to become a beginner games programmer.

In Project 2 students will use the programming language Python, along with its add-ons Pygame and NumPy, to write an object orientated game called Tile Match. The booklet covers:
. object orientated programming theory (inheritance, lists vs arrays, stacks, queues and insertion sort)
. coding Tile Match (with full instructions)
. extension tasks
. ways to improve your coding

This course could be your first step to becoming a games programmer!

This booklet was co-written with my colleague David Stott for the Scottish Advanced Higher Computer Science course but could be used as part of any advanced programming course or games programming club.

Project 3 is currently being written and is due for release in Sept 2017.

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