51

Last updated

24 August 2025

html, 76.8 KB
html, 76.8 KB

This is a lightweight strategy simulation where students act as CEO of a fast-food chain. A dashboard tracks KPIs such as cash, monthly revenue, number of restaurants, brand strength, and market share, while a three-pane layout presents actions (marketing, product, supply chain, training, acquisitions, international expansion, technology), a territory grid for openings, and an events/news feed that injects shocks and opportunities. Under the hood, transparent configuration tables for costs and multipliers make it clear how decisions translate into revenue, profit, brand, and customer effects; the welcome flow and notifications scaffold play, and a victory screen summarises performance over time with final stats and weeks to win. The design encourages short decision cycles—“Next Week” advances time—so learners can see immediate, model-driven consequences of their choices.

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