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Year 1 Computing - Programming - Moving a Robot - Knowledge Organiser!
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Year 1 Computing - Programming - Moving a Robot - Knowledge Organiser!

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This clear, detailed and visually-appealing resource offers a complete reference point for Year 1 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning. The organiser has a particular focus on introducing children to how program floor robots, including using basic algorithms to create routes. It contains comprehensive sections on: -Overview; -Robots and Floor Robots; -Buttons and Programs; -Directions; -Routes and Algorithms; -Key Vocabulary. The content is fully aligned with the age-related expectations for Year 1 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 2 Computing - Data and Information - Pictograms - Knowledge Organiser!
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Year 2 Computing - Data and Information - Pictograms - Knowledge Organiser!

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This clear, detailed and visually-appealing resource offers a complete reference point for Year 2 children, teachers and parents covering knowledge relating to ‘Data and Information’ as a part of their computing learning. The organiser has a particular focus on introducing children to pictograms, tally charts and block charts in order to record and present data. It contains comprehensive sections on: -Overview; -Grouping, Counting and Tallying; -Pictograms and Block Charts; -Presenting and Using Information and Answering Questions; -Key Vocabulary. The content is fully aligned with the age-related expectations for Year 2 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 4 Computing - Data and Information - Data Logging - Knowledge Organiser!
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Year 4 Computing - Data and Information - Data Logging - Knowledge Organiser!

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This clear, detailed and visually-appealing resource offers a complete reference point for Year 4 children, teachers and parents covering knowledge relating to ‘Data and Information’ as a part of their computing learning. The organiser has a particular focus on introducing children to data logging, including using data loggers to collect, log and interpret data. It contains comprehensive sections on: -Overview; -Data Collection; -Data Recording; -Analysing Data; -Answering Questions; -Key Vocabulary. The content is fully aligned with the age-related expectations for Year 4 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 3 Computing - Data and Information - Branching Databases - Knowledge Organiser!
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Year 3 Computing - Data and Information - Branching Databases - Knowledge Organiser!

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This clear, detailed and visually-appealing resource offers a complete reference point for Year 3 children, teachers and parents covering knowledge relating to ‘Data and Information’ as a part of their computing learning. The organiser has a particular focus on introducing children to branching databases, used in order to classify objects within groups of data. It contains comprehensive sections on: -Overview; -Grouping and Separating; -Defining/ Creating Branching Diagrams; -Structuring Branching Diagrams and Presenting Information; -Key Vocabulary. The content is fully aligned with the age-related expectations for Year 3 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 1 Computing - Data and Information - Grouping Data - Knowledge Organiser!
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Year 1 Computing - Data and Information - Grouping Data - Knowledge Organiser!

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This clear, detailed and visually-appealing resource offers a complete reference point for Year 1 children, teachers and parents covering knowledge relating to ‘Data and Information’ as a part of their computing learning. The organiser has a particular focus on introducing children to how different objects can be labelled, grouped, compared and counted. It contains comprehensive sections on: -Overview; -Labels and Properties; -Grouping and Counting; -Comparing and Answering Questions; -Key Vocabulary… The content is fully aligned with the age-related expectations for Year 1 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Computer Systems and Networks (Lower KS2) - Lessons 5 and 6!
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Computer Systems and Networks (Lower KS2) - Lessons 5 and 6!

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This resource pack contains two engaging lessons developing children’s understanding of computers and information technology. They were designed as the final two lessons in a 6-lesson scheme on computer systems and networks - aimed at children in lower key stage 2 (the bundle including all of the lessons is available on this platform). The two lessons included are: 1.Connecting Computers Learning Objective: -Understanding how digital devices are connected. Success Criteria: -I can list some of the devices in computer networks; -I understand what their jobs are in the network; -I can explain what would happen if one part of the network of were taken away. 2.The Internet Learning Objective: -Understanding what the internet is and identifying some of its uses. Success Criteria: -I can define what the internet is. -I understand the job of a router. -I can use the internet to find out required information. The learning is guided by a clear and comprehensive PowerPoint presentation (28 slides in total) and all of the worksheets/ templates needed for the activities. In the past, I have used these lessons with children between Years 2 and 4 - the key learning is aligned with curriculum expectations for computing. All images are licensed for commercial use.
Computer Systems and Networks (Lower KS2) -  Lessons 1 and 2!
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Computer Systems and Networks (Lower KS2) - Lessons 1 and 2!

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This resource pack contains two engaging lessons introducing the concepts of computers and information technology. They were designed as the first two lessons in a 6-lesson scheme on computer systems and networks (aimed at children in lower key stage 2). The two lessons included are: Computers and their Benefits -Learning Objective: Understanding the features of computers, and why they are useful. -Success Criteria: -I can list some examples of computers; -I can identify the input, process and output for a type of computer; -I can explain some advantages and disadvantages of using computers for tasks. 2.Information Technology -Learning Objective: Understanding information technology and how it benefits our daily lives. -Success Criteria: -I know the difference between a ‘computer’ and information technology; -I can identify examples of information technology in the school; -I can design my own information technology device. The learning is guided by a clear and comprehensive PowerPoint presentation (28 slides in total) and all of the worksheets/ templates needed for the activities. In the past, I have used these lessons with children between Years 2 and 4 - the key learning is aligned with curriculum expectations for computing. All images are licensed for commercial use.
Computer Systems and Networks (Lower KS2) - Lessons 3 and 4!
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Computer Systems and Networks (Lower KS2) - Lessons 3 and 4!

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This resource pack contains two engaging lessons developing children’s understanding of computers and information technology. They were designed as the third and fourth lessons in a 6-lesson scheme on computer systems and networks (aimed at children in lower key stage 2). The two lessons included are: 1.Computers and I.T. in the World Around Us Learning Objective: -Understanding how information technology is used in the world around us. Success Criteria: -I can list some examples of IT in the home; -I can understand how IT makes some jobs easier or better; -I can explain some advantages and disadvantages of using computers for writing tasks. 2.Connecting Computers Learning Objective: -Understanding how and why computers are connected. Success Criteria: -I know what the words ‘connection’ and ‘network’ mean. -I understand why connections and networks are useful. -I can explain the role of a network switch. The learning is guided by a clear and comprehensive PowerPoint presentation (30 slides in total) and all of the worksheets/ templates needed for the activities. In the past, I have used these lessons with children between Years 2 and 4 - the key learning is aligned with curriculum expectations for computing. All images are licensed for commercial use.
Alan Turing - Knowledge Organiser!
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Alan Turing - Knowledge Organiser!

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This clear, detailed and visually-appealing resource offers a complete reference point for children learning about the mathematician and code-breaker Alan Turing. It contains comprehensive sections entitled: Overview; Key Details and Events; Important Vocabulary; Alan Turing Timeline; Answers to the Important Questions; Top Ten Facts. The resource is designed to be printed onto either A3 or A4, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use.
Lower KS2 Computer Systems and Networks - Lesson Bundle!
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Lower KS2 Computer Systems and Networks - Lesson Bundle!

5 Resources
This resource pack contains six engaging and informative lessons developing children’s understanding of computers and information technology. They aim to provide children with a foundation understanding of ideas relating to computers, information technology, networks and the internet. The lessons included are: Computers and their Benefits Information Technology Computers and IT in the World Around Us Connecting Computers 1 Connecting Computers 2 The Internet Each lesson is guided by a clear and comprehensive PowerPoint presentation and all of the templates/ worksheets needed for the lessons are provided (in both Word and PDF). In the past, these I have used these lessons have been implemented successfully with children between Years 2 and 4 - the key learning is aligned with curriculum expectations for computing for these year groups. All images are licensed for commercial use.
Computing Systems and Networks - Primary Knowledge Organisers Bundle!
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Computing Systems and Networks - Primary Knowledge Organisers Bundle!

6 Resources
These clear, detailed and visually-appealing resources offer a complete reference point for subject leaders, teachers, parents and children covering knowledge relating to ‘Computing Systems and Networks’ throughout the primary computing curriculum. Included are organisers for years 1-6, each with a particular focus that builds on prior knowledge: -Year 1: Technology and Parts of a Computer -Year 2: Information Technology All Around Us -Year 3: Digital Devices and Networks -Year 4: The Internet and the World Wide Web -Year 5: Systems and Transferring Information -Year 6: Search Engines and Communicating Online The content is fully aligned with the age-related expectations for primary children in computing. The resources are designed to be printed onto A3, and are provided as both PDF and Word versions (so that you can edit if you want to).
Computing Data and Information - Primary Knowledge Organisers Bundle!
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Computing Data and Information - Primary Knowledge Organisers Bundle!

6 Resources
These clear, detailed and visually-appealing resources offer a complete reference point for subject leaders, teachers, parents and children covering knowledge relating to ‘Data and Information’ throughout the primary computing curriculum. Included are organisers for years 1-6, each with a particular focus that builds on prior knowledge: -Year 1: Grouping Data -Year 2: Pictograms -Year 3: Branching Databases -Year 4: Data Logging -Year 5: Flat-File Databases -Year 6: Spreadsheets The content is fully aligned with the age-related expectations for primary children in computing. The resources are designed to be printed onto A3, and are provided as both PDF and Word versions (so that you can edit if you want to).
Lower KS2 Computing Systems and Networks - Big Bundle!
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Lower KS2 Computing Systems and Networks - Big Bundle!

6 Resources
This resource pack contains the six engaging and informative lessons AND both of the knowledge organisers - all of which have been designed to develop lower KS2 children’s understanding of computers and information technology. The lessons aim to provide children with a foundation understanding of ideas relating to computers, information technology, networks and the internet. The lessons included are: 1.Computers and their Benefits 2.Information Technology 3.Computers and IT in the World Around Us 4.Connecting Computers 1 5.Connecting Computers 2 6.The Internet Each lesson is guided by a clear and comprehensive PowerPoint presentation and all of the templates/ worksheets needed for the lessons are provided (in both Word and PDF). The key learning is aligned with curriculum expectations for computing for these year groups. All images are licensed for commercial use.
Online Safety Complete Primary Knowledge Organisers Bundle!
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Online Safety Complete Primary Knowledge Organisers Bundle!

7 Resources
These clear, detailed and visually-appealing knowledge organisers offer a complete reference point for children across the primary phase (and their teachers and parents) to support their learning about online safety. The seven organisers are progressive from EYFS right through to Year 6 and align with each of the ‘Education for a Connected World’ strands: -Self-Image and Identity; -Online Relationships; -Online Reputation; -Online Bullying; -Managing Online Information; -Health, Wellbeing and Lifestyle; -Privacy and Security; -51ºÚÁÏ and Ownership. A section at the bottom of each organiser lists the key vocabulary relating to online safety that children should be able to define and exemplify at this stage. The resources are bright and engaging, utilising images, acronyms and diagrams to support understanding of key concepts. The organisers are designed to be printed onto either A4 or A3, and are provided as both PDFs (to protect formatting) and Word versions (so that you can edit if you want to). All images used are licensed for commercial use.
Subject Foundations in EYFS - Knowledge Organisers Bundle!
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Subject Foundations in EYFS - Knowledge Organisers Bundle!

13 Resources
These clear, detailed and visually-appealing resources help to detail and categorise the EYFS foundation learning in each of the primary curriculum subject areas It is an important resource for EYFS teachers and parents, but also subject leaders, to aid them in the development of a clearly-mapped and well-sequenced subject curriculum across the school. This organiser groups the subject-related learning into the relevant EYFS areas of learning (e.g. Understanding the World, Expressive Arts and Design, Communication and Language, etc.) The resources are designed to be printed onto A3, and are provided as both PDF and Word documents (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
KS1 Huge Computing Knowledge Organisers Bundle!
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KS1 Huge Computing Knowledge Organisers Bundle!

12 Resources
These clear, detailed and visually-appealing resources offer a complete reference point for subject leaders, teachers, parents and children covering the computing curriculum at KS1. Included are organisers based on: -Year 1: Computing Systems and Networks -Year 1: Creating Media - Digital Painting -Year 1: Creating Media - Digital Writing -Year 1: Data and Information - Grouping Data -Year 1: Programming - Moving a Robot -Year 1: Programming - Animations in Scratch Jr -Year 2: Computing Systems and Networks -Year 2: Creating Media - Digital Photography -Year 2: Creating Media - Making Music -Year 2: Data and Information - Pictograms -Year 2: Programming - Quizzes in Scratch Jr -Year 2: Programming - Robot Algorithms The content is fully aligned with the age-related expectations for KS1 children in computing. The resources are designed to be printed onto A3, and are provided as both PDF and Word versions (so that you can edit if you want to).
KS1 Computing Knowledge Organisers Bundle!
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KS1 Computing Knowledge Organisers Bundle!

12 Resources
These clear, detailed and visually-appealing resources offer a complete reference point for subject leaders, teachers, parents and children covering the computing curriculum at KS1. Included are organisers based on: -Year 1: Technology and Parts of a Computer -Year 1: Creating Media - Digital Painting -Year 1: Creating Media - Digital Writing -Year 1: Programming - Animations in Scratch -Year 1: Programming - Moving a Robot -Year 1: Data and Information - Grouping Data -Year 2: Information Technology All Around Us -Year 2: Creating Media - Making Music -Year 2: Creating Media - Digital Photography -Year 2: Programming - Quizzes in Scratch -Year 2: Programming - Robot Algorithms -Year 2: Data and Information - Pictograms The content is fully aligned with the age-related expectations for KS1 children in computing. The resources are designed to be printed onto A3, and are provided as both PDF and Word versions (so that you can edit if you want to).
Lower KS2 Computing Knowledge Organisers Bundle!
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Lower KS2 Computing Knowledge Organisers Bundle!

12 Resources
These clear, detailed and visually-appealing resources offer a complete reference point for subject leaders, teachers, parents and children covering the computing curriculum at lower KS2. Included are organisers based on: -Year 3: Computing Systems and Networks - Digital Devices -Year 3: Creating Media - Animations -Year 3: Creating Media - Desktop Publishing -Year 3: Programming - Events and Actions in Scratch -Year 3: Programming - Sequencing in Scratch -Year3: Data and Information - Data Logging -Year 4: Computing Systems and Networks - The Internet -Year 4: Creating Media - Audio Editing -Year 4: Creating Media - Desktop Publishing -Year 4: Programming - Repetition in Scratch -Year 4: Programming - Repetition in Shapes -Year 4: Data and Information - Data Logging The content is fully aligned with the age-related expectations for lower KS2 children in computing. The resources are designed to be printed onto A3, and are provided as both PDF and Word versions (so that you can edit if you want to).
Upper KS2 Computing Huge Knowledge Organisers Bundle!
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Upper KS2 Computing Huge Knowledge Organisers Bundle!

12 Resources
These clear, detailed and visually-appealing resources offer a complete reference point for subject leaders, teachers, parents and children covering the computing curriculum at upper KS2. Included are organisers based on: -Year 5: Computing Systems and Networks -Year 5: Creating Media - Vector Drawing -Year 5: Creating Media - Video Editing -Year 5: Data and Information - Flat-File Databases -Year 5: Programming - Selection in Physical Computing -Year 5: Programming - Quizzes in Scratch -Year 6: Computing Systems and Networks -Year 6: Creating Media - Web Page Creation -Year 6: Creating Media - 3-D Modelling -Year 6: Data and Information - Spreadsheets -Year 6: Programming - Variables in Games -Year 6: Programming - Using Micro:bits The content is fully aligned with the age-related expectations for upper KS2 children in computing. The resources are designed to be printed onto A3, and are provided as both PDF and Word versions (so that you can edit if you want to).
Lower KS2 Huge Computing Knowledge Organisers Bundle!
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Lower KS2 Huge Computing Knowledge Organisers Bundle!

12 Resources
These clear, detailed and visually-appealing resources offer a complete reference point for subject leaders, teachers, parents and children covering the computing curriculum at lower KS2. Included are organisers based on: -Year 3: Computing Systems and Networks - Digital Devices -Year 3: Creating Media - Animations -Year 3: Creating Media - Desktop Publishing -Year 3: Data and Information - Data Logging -Year 3: Programming - Events and Actions in Scratch -Year 3: Programming - Sequencing in Scratch -Year 4: Computing Systems and Networks - The Internet -Year 4: Creating Media - Audio Editing -Year 4: Creating Media - Editing Photographs -Year 4: Data and Information - Data Logging -Year 4: Programming - Repetition in Scratch -Year 4: Programming - Repetition in Shapes The content is fully aligned with the age-related expectations for lower KS2 children in computing. The resources are designed to be printed onto A3, and are provided as both PDF and Word versions (so that you can edit if you want to).