51ºÚÁÏ

Last updated

18 August 2025

pptx, 1.77 MB
pptx, 1.77 MB

A fun game to encourage development of vocabulary and help students learn the value of the textbook glossary.

Students must use the glossary to find a word which meets 2 rules given on the slide. They can earn points for words and a bonus point for a word that no other students used. Challenge task asks students to write their own definitions.

An editable powerpoint presentation with inbuilt editable timer, 20 slides of rule combinations and template slides for teachers or students to nominate rules which could be tailored to the lesson content and keywords. Instructions with ideas on variations to the game included.

Suitable as a plenary, starter or end of term fun but educational lesson focused on literacy. Suitable for many subjects including GCSE Science, History, Geography, Religious Education, Computer Science, Business, PE, Art, Design, Technology, Music and more!

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