51ºÚÁÏ

Last updated

4 April 2025

pdf, 2.17 MB
pdf, 2.17 MB
pdf, 871.51 KB
pdf, 871.51 KB
mp4, 92.67 MB
mp4, 92.67 MB
mp4, 155.07 MB
mp4, 155.07 MB

Apologies, the video links don’t appear to be working… please see here for Intro video –

After a series of strange occurrences in the Cusco Valley, the villagers reached have out to Professor Branch to help.

Legend speaks of an ancient artefact, the Inti Amaru, which would give the holder powers of light and dark and the ability to rule over the Incan lands.

The evil ‘El Sombrero’ is searching for the Inti Amaru and the locals are terrified of what might happen if he were to find it.

Professor Branch has located a temple that he believes holds the artefact, but it is protected by 7 Locks, each of which must be opened in order to gain access.

Using the information and media provided, the students can help Prof B solve the clues to the locks and save the Cusco Valley.

Session Details
Complete activities to find the combinations to the locks of the Incan Temple and stop El Sombrero
60 - 90 Mins
Suitable for small groups up to whole classes of 30

8-11 Years
***Downloadable Resources -***
Video Files to set the scene and close the activity
7 Themed Activities for your class to tackle
Word Slip, Spot the Difference, Deciphering Puzzle, Fractions, Anagram Pyramid, Riddles and Logic puzzle presented in a Pupil Pack (PDF)

Teacher’s Pack including: -
Introduction
Background and Activity narrative
Context for each activity (PDF)
Answer Sheet (PDF)

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