This fun and practical resource encourages peer-to-peer support in the classroom. Inspired by the classic game show lifeline, the “Phone a Friend” card allows students to seek help from a classmate when they’re stuck, promoting collaboration, confidence, and independent problem-solving.
Resource features:
Printable card design (ideal for laminating)
Encourages a supportive and inclusive learning environment
Helps reduce teacher dependency and builds student resilience
Can be used during coding tasks, written work, or group activities
Suitable for KS3 and KS4 Computing lessons
A great tool to foster teamwork and create a positive classroom culture where students feel empowered to help one another.
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