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Computer Science and Mathematics Resources

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Computer Science and Mathematics Resources
Beginners to Python Programming - Lesson 7 (Test)
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Beginners to Python Programming - Lesson 7 (Test)

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An Introduction to Python Lesson Seven. This is the last lesson in a series of 7 one-hour lessons, with full class presentation, lesson plan, and with fully tested codes. Easy to follow programming, with all codes, to make teaching Python programming effortless. This lesson covers: Open e-book test/exam based on all previous lessons This test has been created to be 1 hour in length. This is suitable for secondary education and for home schooling, but can be used for younger children, where applicable, or older learners with little Python experience. This package includes: Presentation Lesson plan Full and extensive codes Full teacher answers
Developing Python: Lesson 2
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Developing Python: Lesson 2

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Developing Python Lesson Two. This is a full lesson pack, with full class presentation, lesson plan, and with fully tested codes for any teacher that has started out on teaching the basics but is now ready to move up a step. This lesson covers: Getting to know Python loops Understanding how to use While loops Creating a One-Line loop Creating an Infinite loop Creating a command line interface with a while True loop This lesson is the 2nd lesson in a follow-on series from the first 7 lessons of Introduction to Python This Developing Python second lesson is created to enable you to jump straight in with absolutely no specialist background whatsoever. This lesson has been created to be 1 hour in length. However, this can be broken down due to the nature of the presentation and is fully editable for teacher use. This is suitable for secondary education and for home schooling, but can be used for younger children, where applicable, or older learners with little Python experience. This lesson covers: Getting to know Python loops Understanding how to use While loops Creating a One-Line loop Creating an Infinite loop Creating a command line interface with a while True loop This package includes: Extensive presentation Full lesson plan Full and extensive codes (no need to code yourself) Practice session at the end of the lesson, this can be used for homework
Developing Python: Lesson 3
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Developing Python: Lesson 3

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Developing Python Lesson Three. This is a full 1 hour lesson pack, with full class presentation, lesson plan, and with fully tested codes for any teacher that has started out on teaching the basics but is now ready to move up a step. This lesson covers: Using For loops Using iteration Creating functions Creating and understanding parameters Understanding arguments Creating functions independently This lesson is the 3rd lesson following on from the original series of 7 lessons called Introduction to Python This Developing Python 3rd lesson is created to enable you to jump straight in with absolutely no specialist background whatsoever. This lesson has been created to be 1 hour in length. However, this can be broken down due to the nature of the presentation and is fully editable for teacher use. This is suitable for secondary education and for home schooling, but can be used for younger children, where applicable, or older learners with little Python experience. This package includes: Extensive presentation Full lesson plan Full and extensive codes (no need to code yourself) Practice session at the end of the class, this can be used for homework This lesson covers: Using For loops Using iteration Creating functions Creating and understanding parameters Understanding arguments Creating functions independently
Beginners to Python Programming - Lesson 2
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Beginners to Python Programming - Lesson 2

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An Introduction to Python Lesson Two. This is the 2nd lesson in a series of 7 one-hour lessons, with full class presentation, lesson plan, and with fully tested codes for any teacher who has little experience of coding, or wants to jump straight in. Easy to follow programming, with all codes supplied and tailor-made videos, to make teaching Python programming effortless. This lesson covers: Introduction to Python and IDLE Declaring data types in code The purpose of comments Using casting Understanding program cases Global and Local variables This Introduction to Python lesson is created to enable you to jump straight in with absolutely no specialist background whatsoever. This lesson has been created to be 1 hour in length. However, this can be broken down due to the nature of the presentation and is fully editable for teacher use. This is suitable for secondary education and for home schooling, but can be used for younger children, where applicable, or older learners with little Python experience. This package includes: Extensive presentation Full lesson plan Full and extensive codes (no need to code yourself) Practice session at the end of the lesson, this can be used for homework
Beginners to Python Programming - Lesson 3
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Beginners to Python Programming - Lesson 3

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An Introduction to Python Lesson Three. This is the 3rd lesson in a series of 7 one-hour lessons, with full class presentation, lesson plan, and with fully tested codes for any teacher who has little experience of coding, or wants to jump straight in. Easy to follow programming, with all codes and tailor-made videos, to make teaching effortless. This lesson covers: Using strings and loops Using len Using slicing techniques Working with arrays Working with Boolean values This Introduction to Python lesson is created to enable you to jump straight in with absolutely no specialist background whatsoever. This lesson has been created to be 1 hour in length. However, this can be broken down due to the nature of the presentation and is fully editable for teacher use. This is suitable for secondary education and for home schooling, but can be used for younger children, where applicable, or older learners with little Python experience. This package includes: Extensive presentation Full lesson plan Full and extensive codes (no need to code yourself) Practice session at the end of the lesson, this can be used for homework
Beginners to Python Programming - Lesson 5
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Beginners to Python Programming - Lesson 5

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An Introduction to Python Lesson Five. This is the 5th lesson in a series of 7 one-hour lessons, with full class presentation, lesson plan, quiz, and with fully tested codes for any teacher who has little experience of coding, or who wants to jump straight in. Easy to follow programming, with all codes, to make teaching effortless. This lesson covers: Looking at tuples Creating tuples Updating tuples with lists Updating tuples with tuples Deleting tuples Looking at dictionaries Creating and editing a dictionary This Introduction to Python lesson is created to enable you to jump straight in with absolutely no specialist background whatsoever. This lesson has been created to be 1 hour in length. However, this can be broken down due to the nature of the presentation and is fully editable for teacher use. This is suitable for secondary education and for home schooling, but can be used for younger children, where applicable, or older learners with little Python experience. This package includes: Extensive presentation Full lesson plan Full and extensive codes (no need to code yourself) Practice session at the end of the lesson, this can be used for homework
Beginners to Python Programming - Lesson 6
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Beginners to Python Programming - Lesson 6

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An Introduction to Python Lesson Six. This is the 6th lesson in a series of 7 one-hour lessons, with full class presentation, lesson plan, and with fully tested codes for any teacher who has little experience of coding, or wants to jump straight in. Easy to follow programming, with all codes, to make Python programming teaching effortless. This lesson covers: Looking at dictionaries Creating and editing a dictionary Using dictionary functions This Introduction to Python lesson is created to enable you to jump straight in with absolutely no specialist background whatsoever. This lesson has been created to be 1 hour in length. However, this can be broken down due to the nature of the presentation and is fully editable for teacher use. This is suitable for secondary education and for home schooling, but can be used for younger children, where applicable, or older learners with little Python experience. This package includes: Extensive presentation Full lesson plan Full and extensive codes (no need to code yourself)
Beginners to Python Programming - Lesson 4
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Beginners to Python Programming - Lesson 4

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An Introduction to Python Lesson Four. This is the 4th lesson in a series of 7 one-hour lessons, with full class presentation, lesson plan, and with fully tested codes for any teacher who has little experience of coding, or wants to jump straight in. Easy to follow programming, with all codes and tailor-made videos, to make teaching effortless. This lesson covers: Understanding lists Creating lists Sequence of a list Varied list data types List outputs Checking a list Appending a list Inserting values into a list This Introduction to Python lesson is created to enable you to jump straight in with absolutely no specialist background whatsoever. This lesson has been created to be 1 hour in length. However, this can be broken down due to the nature of the presentation and is fully editable for teacher use. This is suitable for secondary education and for home schooling, but can be used for younger children, where applicable, or older learners with little Python experience. This package includes: Extensive presentation Full lesson plan Full and extensive codes (no need to code yourself) Practice session at the end of the lesson, this can be used for homework
Valentine's Day HTML Web Page Build for Beginners
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Valentine's Day HTML Web Page Build for Beginners

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Three lessons of 50-minutes each in length, and a fully editable beginners pack, introducing the basics of HTML via a History of Valentine’s Day and Kindness web page lessons. This series of digital Valentine’s Day lessons are set to be 50-minutes but can be created for longer, or broken down. These lessons are suitable for students from upper key stage 2 to lower key stage 3. No teacher requirement for knowledge of coding is necessary, as everything is provided in the lesson packs. This is a 3 - 4 lesson series, incorporating full presentations, lesson plans, coding videos, class help sheets and fully tested codes. These lessons introduce the students to: Starting the HTML editor Saving documents Creating a web page Inserting and editing text Inserting and editing images Inserting and editing video Creating dividers and breaks Creating headings and alignment Inserting background images Creating lists Linking pages to new pages
IGCSE Computer Science – Communication and the Internet (Topic 5) Bundle
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IGCSE Computer Science – Communication and the Internet (Topic 5) Bundle

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This is a complete bundle set of 3 full presentations comprising of 289 slides in total for teaching the entire Edexcel Topic 5 Communication and the Internet module. This is part of the International GCSE Computer Science for the Edexcel curriculum. **Areas covered within this presentation are: 5.1.1 understand why computers are connected in a network 5.1.2 understand different types of networks 5.1.3 understand wired and wireless connectivity 5.1.4 understanding network speeds 5.1.5 understand the role of network protocols 5.1.6 understand that data can be transmitted in packets 5.1.7 understand the characteristics of network topologies 5.1.8 understand the different mobile communication standards 5.2.1 Understand the importance of network security 5.2.2 Understand security issues associated with the contemporary devices 5.2.3 Understand different forms of cyber attack 5.2.4 Understand methods of identifying vulnerabilities 5.2.5 Understand how to protect software systems 5.3.1 Understand what is meant by the internet 5.3.2 Understand what is meant by the World Wide Web 5.3.3 Understand the need for IP addressing standards and the formats 5.3.4 Understand the role of components used to access the internet ** These full presentations and supporting pdf files are completely editable for teaching use and will aid greatly in the teaching of the international GCSE in Computer Science. There are exam questions with answers throughout the presentations.
A Level WJEC Revision/Assessment Computer Science e-book Unit 4
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A Level WJEC Revision/Assessment Computer Science e-book Unit 4

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A Level WJEC Computer Science - Unit 4 Examination Revision Workbook (with teacher answers). Questions are regarding: 4.1.1 ARCHITECTURE 4.1.2 ASSEMBLY LANGUAGE PROGRAMMING 4.1.3 INPUT / OUTPUT 4.1.4 NETWORKING 4.2.1 COMMUNICATION NETWORKS 4.3.1 REPRESENTATION OF NUMBERS AS BIT PATTERNS 4.4.1 FILE DESIGN 4.4.2 FILE ORGANISATION 4.5.1 DATA VALIDATION AND VERIFICATION 4.5.2 SEARCHING DATA 4.5.3 DATABASE MANAGEMENT SYSTEMS 4.5.4 BIG DATA 4.5.5 DISTRIBUTED SYSTEMS 4.6.1 TYPES OF OPERATING SYSTEMS 4.6.2 INTERRUPTS 4.6.3 MEMORY MANAGEMENT AND BUFFERING 4.6.4 SCHEDULING 4.7.1 SAFETY AND CONTROL RELATED SYSTEMS 4.7.4 EXPERT SYSTEMS 4.7.5 INTERNET AND INTRANET 4.8.1 PROTECTING DATA INTEGRITY 4.8.2 CRYPTOGRAPHY 4.8.3 BIOMETRICS 4.8.4 MALICIOUS SOFTWARE AND MECHANISMS OF ATTACK AND DEFENCE This is a comprehensive e-book to allow teachers to use in class or via home-learning. WJEC past paper questions are collated in a workbook format to be used on devices for easy marking. Can be uploaded to OneDrive for easy use. Full interactive answer sheet provided with links and index for easy access to questions and answers.
A Level WJEC Revision/Assessment Computer Science e-book Unit 3
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A Level WJEC Revision/Assessment Computer Science e-book Unit 3

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A Level WJEC Computer Science - Unit 3 Examination Revision Workbook (with full teacher answers). Questions are regarding: 3.1 DATA STRUCTURES 3.2 LOGICAL OPERATIONS 3.3 ALGORITHMS AND PROGRAMMING 3.4 PRINCIPLES OF PROGRAMMING 3.5 SYSTEMS ANALYSIS 3.6 SYSTEM DESIGN 3.7 SOFTWARE ENGINEERING 3.8 PROGRAM CONSTRUCTION 3.9 ECONOMIC, MORAL, LEGAL, ETHICAL AND CULTURAL ISSUES RELATING TO COMPUTER SCIENCE This is a comprehensive e-book to allow teachers to use in class or via home-learning. WJEC past paper questions are collated in a workbook format to be used on devices for easy marking. Can be uploaded to OneDrive for easy use. Full interactive answer sheet provided with links and index for easy access to questions and answers.
AS Level WJEC Computer Science - Unit 1 Revision E-Workbook and Written (with full teacher answers)
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AS Level WJEC Computer Science - Unit 1 Revision E-Workbook and Written (with full teacher answers)

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AS Level WJEC Computer Science - Unit 1 Examination Revision E-Workbook (with full teacher answers). Questions are regarding: 1.1 Architecture, Fetch-Decode-Execute, Input/Output, Secondary Storage Devices, Networks, Internet 1.2 Logical Operations 1.3 Data Transmission 1.4 Data Representation and Data Types 1.5 Data Structures 1.6 Organisation of Data 1.7 Database Systems 1.8 The Operating System This is a comprehensive e-book to allow teachers to use in class or via home-learning. WJEC past paper questions are collated in a workbook format to be used on devices for easy marking. Can be uploaded to OneDrive for easy use. A full written version is also included. Full interactive answer sheet provided with links and index for easy access to questions and answers.
Beginners to Python Programming-7 Full Hours
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Beginners to Python Programming-7 Full Hours

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A fantastic Introduction to Python package of 7 x 1 hour lessons with full presentations, lesson plans, bespoke videos, and full e-test document at the end of the course, with full answers, and fully tested codes for any teacher that needs to teach Python, but does not know where to begin, or needs a bespoke editable Python course for their class. This pack is aimed to cover a whole half term of computer science or computing education, but it can be spread out over longer depending on class timings. This module covers: An introduction to the shell and editor Syntax and comments Data types Variables Casting Strings and loops Working with arrays Slicing Len function, upper and lower Boolean functions Lists Tuples Dictionaries **This package is created to enable you to jump straight in with absolutely no specialist background whatsoever. ** Each lesson has been created to be 1 hour in length. However, these can be broken down due to the nature of the presentations and are editable for teacher use. This is suitable for secondary education and for home schooling, but can be used for younger children, where applicable, or older learners with little Python experience. **** End of topic test, teacher answers and full code**** This package includes: Extensive presentations, with videos Full lesson plans Full and extensive codes (no need to code yourself) Extensive end of lesson practice questions with answers End of module test (with full answers and codes) This module covers: An introduction to the shell and editor Syntax and comments Data types Variables Casting Strings and loops Working with arrays Slicing Len function, upper and lower Boolean functions Lists Tuples Dictionaries
Greenfoot Version 2.4.2-Full bundle lessons 1 to 6 (with code and e-learning)
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Greenfoot Version 2.4.2-Full bundle lessons 1 to 6 (with code and e-learning)

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This Greenfoot bundle, based on the WJEC GCSE version 2.4.2 requirements, starts at the very basics of understanding Java with Greenfoot. The bundle grows into a 6 or 7 lesson package with full presentations for each lesson, with full codes, all easy to learn videos and coding handouts. There is a newly included user friendly e-learning resource to give to students to aid with learning, with interactive quizzes **** Lesson 4 provides an e-workbook project template document for the class to create their own project in a detailed and orderly format, which can also be printed out and edited to suit each class. This bundle will teach your class: How to understand the Greenfoot environment How to populate the World with backgrounds and actors How to move the actors around the world, changing speeds How to compile their code and check for errors How to add in extra actors How to create movement using their keys How to remove actors from the scene How to slow down and speed up actors How to eat the actors How to code effectively in Java How to check syntax for errors How to add sound to actors How to save files, store and run them How to set up the counter How to edit the counter How to program the counter