51

Last updated

26 May 2025

pdf, 196.87 KB
pdf, 196.87 KB
xlsx, 13.14 KB
xlsx, 13.14 KB
pptx, 1.62 MB
pptx, 1.62 MB

Looking for a zero-prep, high-energy maths activity?
Code Breakers is a 12-round puzzle game designed for Key Stage 3 students to develop pattern-spotting, reasoning, and logic skills — all while working as a team!

This interactive team challenge is perfect for classroom competitions, end-of-term lessons, and enrichment sessions.

** What’s Included:**
12-Round PowerPoint Game Presentation

Includes 12 individual “Code Breaker” challenges with numeric, logic, and visual puzzle elements
Simple layout — one puzzle per slide, ready to present

Teacher Instruction Sheet (PDF)

How to set up the game, scoring system, team rules, and classroom setup
No printing required, just display and go!

Answer Sheet (Excel file)

Fully worked solutions for all 12 rounds
Helps teachers quickly mark or guide students to correct reasoning

What It Covers:
Number patterns
Basic logic and arithmetic
Team-based problem-solving
Speed and accuracy under time pressure

How It Works:
Divide your class into small teams (3–5 students)
Present each round using the PowerPoint slides
Teams work together to crack each puzzle
Points are awarded for correct and fast answers

Suitable For:
KS3 Maths (Year 7–9)

Form-time brain teasers
House or classroom competitions
End-of-term activities

This pack is designed to be engaging, low-prep, and classroom-ready. It’s not a full maths curriculum resource, but rather a fun, logic-based challenge to stretch students’ thinking in a team-based format.

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