51ºÚÁÏ

Last updated

25 February 2025

pptx, 4.47 MB
pptx, 4.47 MB

An interactive and engaging lesson designed to cover the Yr6 objective for Coding A. Designed by teachers, we understand that it is not always possible to squeeze in 6 lessons per unit and have therefore created a lesson to support teachers in covering curriculum aims through activities that span 1-2 lessons, but with additional activities so can also be extended to further sessions if the teacher wishes.

Lesson Aims:
To identify, design and code a suitable variable for a test game
To combine prior skills to implement a game based on a design
To complete the full design life-cycle to a game including testing and an evaluation

Creative Commons "NoDerivatives"

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