This engaging, standalone lesson uses Fortnite trackers as a hook to explore a variety of ICT, Business Studies, and Maths concepts. It works equally well as an introduction to these topics or as a fun, high-interest lesson that blends skills across subjects.
Includes:
Business Studies – Mini case study of Epic Games and its unique business model, with comparisons to other companies
ICT – Excel formulas (SUM, AVERAGE), adding charts, calculating percentage increases, and using conditional formatting
Maths – Understanding and practising percentage increases
Features:
Stretch activities and literacy questions
Literacy and numeracy settler activity
Peer assessment tasks
Plenary quiz
Excel features demonstrated through embedded video clips in the PowerPoint
This lesson capitalises on students’ enthusiasm for Fortnite statistics to deliver meaningful skills-based learning. As the saying goes – if you can’t beat them, join them!
All profits from this resource support charitable initiatives, including refugee assistance, youth sports, educational programmes, and environmental carbon capture, making our work carbon negative.
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