51ºÚÁÏ

Last updated

27 April 2025

docx, 3.27 MB
docx, 3.27 MB
key, 2.24 MB
key, 2.24 MB
pptx, 4.98 MB
pptx, 4.98 MB

This comprehensive lesson plan introduces young learners to the fundamentals of coding using the popular Code & Go Robot Mouse. Perfect for early years or KS1, this resource provides a fun, hands-on approach to developing essential computational thinking skills.

Key Features:

Clear Learning Objective: Students will learn to recognize and use the buttons on the Code & Go Robot Mouse.

Hands-on Activities: Includes a Keynote labeling activity (adaptable for other software) and exciting extension activities like creating an obstacle course and coding challenges.

Technology Integration: Integrates the use of Keynote and Showbie (or similar platforms) for an interactive learning experience.

Assessment Guidance: Provides clear guidance on how to assess student learning.

What’s Included:

A detailed lesson procedure, including an introduction, robot anatomy exploration, a labeling activity, and a plenary session.

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