51ºÚÁÏ

Last updated

11 August 2025

pdf, 464.6 KB
pdf, 464.6 KB

Bring history to life with this engaging, curriculum-linked board game, perfect for key stage 2 pupils studying the Anglo-Saxon invasion and settlement of Britain.

In Chronicles of Invasion: The Great Migration, pupils take on the role of the Angles, Saxons or Jutes and race to reach their settlement in Britannia. Along the way, they will:

  • Experience push and pull factors first-hand through Fate Cards.

  • Encounter storms, battles and surprise attacks that mirror real historical challenges.

  • Make strategic decisions about their routes across the North Sea and through Britain.

The game is designed for small groups and is perfect for:

  • Topic launches to spark curiosity.

  • End-of-unit consolidations to review key historical knowledge.

  • Intervention groups for revisiting content in a fun, interactive way.

What’s Included:

  • Full-color game board with accurate geographical routes for each tribe.

  • Forty eight printable Fate Cards (Homelands, North Sea, Britannia).

  • Clear, pupil-friendly rules sheet.

Learning Objectives:

  • Understand the reasons why the Anglo-Saxons left their homelands (push factors).

  • Understand why they came to Britain (pull factors).

  • Recognize the challenges faced during migration.

  • Locate where the Angles, Saxons and Jutes came from and where they settled.

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